aves/lib/widgets/common/video/fijkplayer.dart
2021-04-01 09:21:51 +09:00

119 lines
4.1 KiB
Dart

// import 'dart:async';
//
// import 'package:aves/model/entry.dart';
// import 'package:aves/utils/change_notifier.dart';
// import 'package:aves/widgets/common/video/video.dart';
// import 'package:fijkplayer/fijkplayer.dart';
// import 'package:flutter/material.dart';
//
// class FijkPlayerAvesVideoController extends AvesVideoController {
// FijkPlayer _instance;
// final List<StreamSubscription> _subscriptions = [];
// final StreamController<FijkValue> _valueStreamController = StreamController.broadcast();
// final AChangeNotifier _playFinishNotifier = AChangeNotifier();
//
// Stream<FijkValue> get _valueStream => _valueStreamController.stream;
//
// FijkPlayerAvesVideoController() {
// _instance = FijkPlayer();
// _instance.addListener(_onValueChanged);
// _subscriptions.add(_valueStream.where((value) => value.completed).listen((_) => _playFinishNotifier.notifyListeners()));
// }
//
// @override
// void dispose() {
// _instance.removeListener(_onValueChanged);
// _valueStreamController.close();
// _subscriptions
// ..forEach((sub) => sub.cancel())
// ..clear();
// _instance.release();
// }
//
// void _onValueChanged() => _valueStreamController.add(_instance.value);
//
// // enable autoplay, even when seeking on uninitialized player, otherwise the texture is not updated
// // as a workaround, pausing after a brief duration is possible, but fiddly
// @override
// Future<void> setDataSource(String uri) => _instance.setDataSource(uri, autoPlay: true);
//
// @override
// Future<void> refreshVideoInfo() => null;
//
// @override
// Future<void> play() => _instance.start();
//
// @override
// Future<void> pause() => _instance.pause();
//
// @override
// Future<void> seekTo(int targetMillis) => _instance.seekTo(targetMillis);
//
// @override
// Future<void> seekToProgress(double progress) => _instance.seekTo((duration * progress).toInt());
//
// @override
// Listenable get playCompletedListenable => _playFinishNotifier;
//
// @override
// VideoStatus get status => _instance.state.toAves;
//
// @override
// Stream<VideoStatus> get statusStream => _valueStream.map((value) => value.state.toAves);
//
// @override
// bool get isVideoReady => _instance.value.videoRenderStart;
//
// @override
// Stream<bool> get isVideoReadyStream => _valueStream.map((value) => value.videoRenderStart);
//
// // we check whether video info is ready instead of checking for `noDatasource` status,
// // as the controller could also be uninitialized with the `pause` status
// // (e.g. when switching between video entries without playing them the first time)
// @override
// bool get isPlayable => _instance.isPlayable();
//
// @override
// int get duration => _instance.value.duration.inMilliseconds;
//
// @override
// int get currentPosition => _instance.currentPos.inMilliseconds;
//
// @override
// Stream<int> get positionStream => _instance.onCurrentPosUpdate.map((pos) => pos.inMilliseconds);
//
// @override
// Widget buildPlayerWidget(AvesEntry entry) => FijkView(
// player: _instance,
// panelBuilder: (player, data, context, viewSize, texturePos) => SizedBox(),
// color: Colors.transparent,
// );
// }
//
// extension ExtraIjkStatus on FijkState {
// VideoStatus get toAves {
// switch (this) {
// case FijkState.idle:
// return VideoStatus.idle;
// case FijkState.initialized:
// return VideoStatus.initialized;
// case FijkState.asyncPreparing:
// return VideoStatus.preparing;
// case FijkState.prepared:
// return VideoStatus.prepared;
// case FijkState.started:
// return VideoStatus.playing;
// case FijkState.paused:
// return VideoStatus.paused;
// case FijkState.completed:
// return VideoStatus.completed;
// case FijkState.stopped:
// return VideoStatus.stopped;
// case FijkState.end:
// return VideoStatus.disposed;
// case FijkState.error:
// return VideoStatus.error;
// }
// return VideoStatus.idle;
// }
// }