fixed child usage in builder
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f82c19046c
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f65b70b244
1 changed files with 8 additions and 8 deletions
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@ -57,7 +57,7 @@ class _AvesFilterChipState extends State<AvesFilterChip> {
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final leading = widget.showLeading ? filter.iconBuilder(context, AvesFilterChip.iconSize) : null;
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final trailing = widget.removable ? const Icon(AIcons.clear, size: AvesFilterChip.iconSize) : null;
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Widget child = Padding(
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Widget content = Padding(
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padding: const EdgeInsets.symmetric(horizontal: AvesFilterChip.padding * 2),
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child: Row(
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mainAxisSize: widget.decoration != null ? MainAxisSize.max : MainAxisSize.min,
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@ -84,10 +84,10 @@ class _AvesFilterChipState extends State<AvesFilterChip> {
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);
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if (widget.decoration != null) {
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child = Container(
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content = Container(
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constraints: BoxConstraints(minHeight: DefaultTextStyle.of(context).style.fontSize * 2),
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color: Colors.black54,
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child: child,
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child: content,
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);
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}
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@ -95,7 +95,7 @@ class _AvesFilterChipState extends State<AvesFilterChip> {
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borderRadius: AvesFilterChip.borderRadius,
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);
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child = ButtonTheme(
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final button = ButtonTheme(
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minWidth: 0,
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child: Container(
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constraints: const BoxConstraints(
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@ -116,7 +116,7 @@ class _AvesFilterChipState extends State<AvesFilterChip> {
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),
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padding: EdgeInsets.zero,
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shape: shape,
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child: child,
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child: content,
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);
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},
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),
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@ -124,15 +124,15 @@ class _AvesFilterChipState extends State<AvesFilterChip> {
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),
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);
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return child;
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return button;
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// TODO TLAD how to lerp between chip and grid tile
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// return Hero(
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// tag: filter,
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// flightShuttleBuilder: (flight, animation, direction, fromHeroContext, toHeroContext) {
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// final toHero = toHeroContext.widget as Hero;
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// return Center(child: toHero.child);
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// return Center(content: toHero.content);
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// },
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// child: child,
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// content: button,
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// );
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}
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}
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