Add support for external AudioEffect implementers, like Wavelet. Doing this involves doing a weird broadcast dance with AudioEffect Intents at special points to indicate a valid audio session that can be manipulated. Still has some issues, such as a null name showing up in wavelet. As far as I am aware, this is the best possible system I can do, and allows me to delegate an equalizer implementation to other apps instead of making my own. Resolves #211. |
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