Override isActive to control when the ReplayGain engine should manipulate audio. This makes the system much more efficient, as we can side-step a useless copy when ReplayGain shouldn't be applied. |
||
|---|---|---|
| .. | ||
| src | ||
| build.gradle | ||
| NOTICE | ||
| proguard-rules.pro | ||
Override isActive to control when the ReplayGain engine should manipulate audio. This makes the system much more efficient, as we can side-step a useless copy when ReplayGain shouldn't be applied. |
||
|---|---|---|
| .. | ||
| src | ||
| build.gradle | ||
| NOTICE | ||
| proguard-rules.pro | ||