Auxio/app/src/main/java/org/oxycblt/auxio/AuxioApp.kt
Alexander Capehart 4773a84741
all: redocument project, part 1
Redocument the detail, home, image, and list modules.

Much of this project's documentation has drifted from actual
functionality, and newer code is pretty sparely documented.
This commit seeks to rectify that by redocumenting every source
file in this project.
2022-12-19 20:22:36 -07:00

81 lines
3.2 KiB
Kotlin

/*
* Copyright (c) 2021 Auxio Project
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package org.oxycblt.auxio
import android.app.Application
import android.content.Intent
import androidx.core.content.pm.ShortcutInfoCompat
import androidx.core.content.pm.ShortcutManagerCompat
import androidx.core.graphics.drawable.IconCompat
import coil.ImageLoader
import coil.ImageLoaderFactory
import coil.request.CachePolicy
import org.oxycblt.auxio.image.extractor.AlbumCoverFetcher
import org.oxycblt.auxio.image.extractor.ArtistImageFetcher
import org.oxycblt.auxio.image.extractor.ErrorCrossfadeTransitionFractory
import org.oxycblt.auxio.image.extractor.GenreImageFetcher
import org.oxycblt.auxio.image.extractor.MusicKeyer
import org.oxycblt.auxio.settings.Settings
/**
* Auxio.
* @author Alexander Capehart (OxygenCobalt)
*/
class AuxioApp : Application(), ImageLoaderFactory {
override fun onCreate() {
super.onCreate()
Settings(this).migrate()
// Adding static shortcuts in a dynamic manner is better than declaring them
// manually, as it will properly handle the difference between debug and release
// Auxio instances.
ShortcutManagerCompat.addDynamicShortcuts(
this,
listOf(
ShortcutInfoCompat.Builder(this, SHORTCUT_SHUFFLE_ID)
.setShortLabel(getString(R.string.lbl_shuffle_shortcut_short))
.setLongLabel(getString(R.string.lbl_shuffle_shortcut_long))
.setIcon(IconCompat.createWithResource(this, R.drawable.ic_shortcut_shuffle_24))
.setIntent(
Intent(this, MainActivity::class.java)
.setAction(INTENT_KEY_SHORTCUT_SHUFFLE))
.build()))
}
override fun newImageLoader() =
ImageLoader.Builder(applicationContext)
.components {
// Add fetchers for Music components to make them usable with ImageRequest
add(MusicKeyer())
add(AlbumCoverFetcher.SongFactory())
add(AlbumCoverFetcher.AlbumFactory())
add(ArtistImageFetcher.Factory())
add(GenreImageFetcher.Factory())
}
// Use our own crossfade with error drawable support
.transitionFactory(ErrorCrossfadeTransitionFractory())
// Not downloading anything, so no disk-caching
.diskCachePolicy(CachePolicy.DISABLED)
.build()
companion object {
const val SHORTCUT_SHUFFLE_ID = "shortcut_shuffle"
const val INTENT_KEY_SHORTCUT_SHUFFLE = BuildConfig.APPLICATION_ID + ".action.SHUFFLE_ALL"
}
}