![]() Switch position math to rely on deciseconds (1/10th of a second) instead of full seconds. This makes seeking and position management much smoother, with minimal performance cost. In the future I may try to migrate the playback state so that the position calculations are done on the UI end, but this works for now. |
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ui | ||
AboutFragment.kt | ||
Settings.kt | ||
SettingsCompat.kt | ||
SettingsFragment.kt | ||
SettingsListFragment.kt |