Auxio/app/src/main/java/org/oxycblt/auxio/AuxioApp.kt
OxygenCobalt b748d73abb
playback: rework audio focus
Rework audio focus to rely on the native ExoPlayer implementation
instead of a custom implementation.

Previously, we avoided ExoPlayer's AudioFocus system as it never
played after a transient lost. A few versions later now through,
now it does, so we may as well switch to it. This does introduce
a bug where ReplayGain functionality will conflict with audio
focus, but I hope to eliminate this with #115 as I switch to
an AudioProcessor instead of a callback.
2022-03-27 11:51:58 -06:00

54 lines
2 KiB
Kotlin

/*
* Copyright (c) 2021 Auxio Project
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package org.oxycblt.auxio
import android.app.Application
import coil.ImageLoader
import coil.ImageLoaderFactory
import coil.request.CachePolicy
import org.oxycblt.auxio.coil.AlbumArtFetcher
import org.oxycblt.auxio.coil.ArtistImageFetcher
import org.oxycblt.auxio.coil.CrossfadeFactory
import org.oxycblt.auxio.coil.GenreImageFetcher
import org.oxycblt.auxio.coil.MusicKeyer
import org.oxycblt.auxio.settings.SettingsManager
@Suppress("UNUSED")
class AuxioApp : Application(), ImageLoaderFactory {
override fun onCreate() {
super.onCreate()
// Init SettingsManager here so that there aren't any race conditions
// [e.g PlaybackService gets SettingsManager before activity can init SettingsManager]
SettingsManager.init(applicationContext)
}
override fun newImageLoader(): ImageLoader {
return ImageLoader.Builder(applicationContext)
.components {
add(AlbumArtFetcher.SongFactory())
add(AlbumArtFetcher.AlbumFactory())
add(ArtistImageFetcher.Factory())
add(GenreImageFetcher.Factory())
add(MusicKeyer())
}
.transitionFactory(CrossfadeFactory())
.diskCachePolicy(CachePolicy.DISABLED) // Not downloading anything, so no disk-caching
.build()
}
}