/* * Copyright (c) 2021 Auxio Project * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package org.oxycblt.auxio import android.app.Application import android.content.Intent import androidx.core.content.pm.ShortcutInfoCompat import androidx.core.content.pm.ShortcutManagerCompat import androidx.core.graphics.drawable.IconCompat import coil.ImageLoader import coil.ImageLoaderFactory import coil.request.CachePolicy import org.oxycblt.auxio.image.AlbumCoverFetcher import org.oxycblt.auxio.image.ArtistImageFetcher import org.oxycblt.auxio.image.CrossfadeTransitionFactory import org.oxycblt.auxio.image.GenreImageFetcher import org.oxycblt.auxio.image.MusicKeyer import org.oxycblt.auxio.settings.SettingsManager import org.oxycblt.auxio.util.logD class AuxioApp : Application(), ImageLoaderFactory { override fun onCreate() { super.onCreate() logD(BuildConfig.APPLICATION_ID + ".MainActivity") // Adding static shortcuts in a dynamic manner is better than declaring them // manually, as it will properly handle the difference between debug and release // Auxio instances. ShortcutManagerCompat.addDynamicShortcuts( this, listOf( ShortcutInfoCompat.Builder(this, SHORTCUT_SHUFFLE_ID) .setShortLabel(getString(R.string.lbl_shuffle_shortcut_short)) .setLongLabel(getString(R.string.lbl_shuffle_shortcut_long)) .setIcon(IconCompat.createWithResource(this, R.drawable.ic_shuffle_shortcut)) .setIntent( Intent(this, MainActivity::class.java).apply { action = INTENT_KEY_SHORTCUT_SHUFFLE }) .build())) // Init SettingsManager here so that there aren't any race conditions // [e.g PlaybackService gets SettingsManager before activity can init SettingsManager] SettingsManager.init(applicationContext) } override fun newImageLoader(): ImageLoader { return ImageLoader.Builder(applicationContext) .components { add(AlbumCoverFetcher.SongFactory()) add(AlbumCoverFetcher.AlbumFactory()) add(ArtistImageFetcher.Factory()) add(GenreImageFetcher.Factory()) add(MusicKeyer()) } .transitionFactory(CrossfadeTransitionFactory()) .diskCachePolicy(CachePolicy.DISABLED) // Not downloading anything, so no disk-caching .build() } companion object { const val SHORTCUT_SHUFFLE_ID = "shortcut_shuffle" const val INTENT_KEY_SHORTCUT_SHUFFLE = BuildConfig.APPLICATION_ID + ".action.SHUFFLE_ALL" } }