Refactor the disjoint Library and Playlist setup into two new
DeviceLibrary and UserLibrary implementations.
This makes the API surface a bit less disjoint than prior.
Unify Indexer and MusicRepository into a single class.
This is meant to create a single dependency on PlaylistDatabase and
reduce the amount of orchestration.
Due to a sudden pivot to starting from repository backwards with
playlists, there were some half-baked changesets lying around that
I forgot to revert. Do that.
Add the boilerplate code for the playlist system.
Any functionality is runtime only and is not integrated in-app. Plan is
to build the UI scaffold first followed by the backing playlist.
Broadcast the audiofx session when playing/pausing rather than starting
and stopping.
This is apparently the more correct way to do this.
Resolves#391.
Add fine-grained updates to the queue view.
Should do the following:
1. Make queue updates faster (no diff calculation)
2. Resolve some bugs regarding duplicate queue items.
3. Finally complete the new list framework.
Resolves#350Resolves#335Resolves#380
Re-add the fine-grained updates that were removed prior due to state
concerns.
This time they should be safe enough to use, as the differ has been
fully vendored. The change is not complete enough however, as the queue
view has not been properly ported to use these updates just yet.
FINALLY update to MDC 1.7.0. After over half a year.
I have been continually blocked by doing this due to this absurd ripple
bug that was so continually frustrating. Today, I finally figred out
how to hack a fix in by using R E F L E C T I O N and manually
disabling the bugged code path since google apparently can't be bothered
to fix it.
Now, you might wonder why I didn't update to 1.8.0. That is because
there is ANOTHER RIPPLE BUG. THIS TIME WITH THE TAB LAYOUT. AND ONLY IF
IT'S IN A COLLAPSING TOOLBAR LAYOUT. Can't wait to finally use the new
1.8.0 features in December!
Use dependency injection with Coil.
This allows me to use the coil-base artifact which should remove a bit
of superfluous dexcode, assuming dagger uses less. It probably doesn't.
Fully use DI in the playback module.
Previously use was split among different components that could leverage
injection, and components that could not. This fully unifies them.
Use @Binds more heavily with dependency injection, whee currently
reasonable.
Reduces the amount of boilerplate "fun from" functions that need to be
used.
Start injecting shared object instances.
This is not a 100% conversion, as certain portions of the code are not
really ready for 100% DI constructors just yet.
Parallelize music loading.
- Queries over Media DB and Cache are ran parallel
- MediaStoreExtractor can now continue extracting songs independent
of MetadataExtractor's task pool capacity
- Library and Cache are saved in parallel
Resolves#343.
This should result in some pretty signifigant performance gains
due to the operations now being ran in parallel instead of
sequentially.
Hide the MusicStore implementation behind an interface, transforming it
into a new MusicRepository class.
This is in preparation for dependency injection.
Finally give up and use Room to persist the playback state.
This should make dependency injection much easier, and the
implementation isn't exactly the *worst*, as I was already using
"raw" data structures for the old queue database.
Completely rework the detail list implementations so that resorting the
song list causes a replace operation instead of a diff operation.
This finally makes the list experience consistent across the app.
Make list instructions generic in preparation for the detail list
update.
Detail views need their own instructions datatype, so this is meant to
allow that to be implemented without issue.