Redocument the music module.
Much of it's documentation has drifted from reality as changes were
made, this commit completely redoes the documentation in order to
fix that.
Redocument the detail, home, image, and list modules.
Much of this project's documentation has drifted from actual
functionality, and newer code is pretty sparely documented.
This commit seeks to rectify that by redocumenting every source
file in this project.
More miscellanious tweaks I can't categorize since I have no time.
It's mostly attempts at improving animation visuals an failing. Really
want to switch to material animations once I can finally get the things
working.
Redefine the meaning of activation across the app to align with the SDK
documentation.
According to the documentation:
- Activation -> A permanent kind of selection initiated by the user.
This means playback states, item selection, etc.
- Selection -> A transient kind of selection that can be added or
removed without user input. This includes things such as playing
indicators.
Redefine usages of selection and activation across the app to align
with this.
Rework the music picker system to be a reactive, viewmodel-based system
instead of a janky UI system.
This should make it much easier to maintain and extend in the future.
Try to move multi-artist playback/navigation into a single function.
This function is really bad and is tacked onto the most convienent
location without much thought. I really wish to move this into the
ViewModel flow eventually, but I have no idea how to architecture
that. Oh well.
Show a list of artists that contain songs from a particular genre in
the genre UI.
This used to be in really early Auxio versions, but was intertwined
with some really stupid genre functionality that would include songs
from an entire artist for some reason. Since now albums can be shown
in several artist entires, it makes no sense now what artists can't
be given the same treatment.
If a song/album date has a month value, show it in the UI.
This hopefully improves the date experience for more well-tagged
libraries. Due to date limitations however, it is limited to
Android O onwards for now.
Add semi-complete support for multiple artists.
This changeset completely reworks the music linker to add the following
new behaviors:
1. Artists are now derived from both artist and album artist tags,
with them being linked to songs and albums respectively
2. Albums and songs can now have multiple artists that can be distinct
from eachother
3. Previous Genre picking infrastructure has been removed and replaced
with artist picking infrastructure. "Play from genre" has been retired
entirely.
This is a clean break to the previous artist model and may not work
with all libraries. Steps to migrate the music library will be added
to the changelog.
Resolves#195.
Keep changes when unshuffling and reshuffling the queue.
This quirk was a hold-over from the old queue system, and now it's
removed.
Note that sorting is still based on parent, and so sort orders might
remain somewhat wonky. I only see myself really tackling that come
gapless playback, as I have to remove that last vestige to get that
system working.
Add a dialog for picking a genre from several choices.
This basically completes multi-genre support in Auxio, save more
internal reworks.
Note that it is extremely likely that the "Play from genre" setting
will be removed soon. This feature has made me realize that such does
not many any real sense, as genres are more semantically similar to
playlists than artists or albums. This implementation only exists to
make multi-artist support an easy plug-and-play operation.
Resolves#201
Add support for compilation + live, compilation + remix,
and compilation + dj-mix release types.
This was not included due to the changes it required to the
parser. Turns out these changes are largely trivial if I do
more clever inlining.
Make UID structure dependent on the music mode.
This involves replacing the "tag" value with more structured fields and
appending the int code of the music mode to the UUID rather than making
it part of the UID's "tag". UIDs aren't quite a UUID, so this is
allowed.
Merge DisplayMode and PlaybackMode into a new class called MusicMode.
Both of these datatypes represented similar things, and thus it's much
easier to make them the same datatype. Moreover, it makes the
forthcoming addition of the music selector much easier if the same
datatype was tied to the representation of music.
This commit also moves around things around the project to be slightly
more coherent.
Phase out the dumb hack TaskGuard class in favor of yield.
For some reason, I was under the impression that yield was horribly
slow. It's not, I was just using it wrong. So now TaskGuard is no
longer needed.
Refactor all Backend instances into a new package called extractor and
a new structure called "Layer".
Layers are no longer generalized into an interface. Instead, they build
on eachother in order to produce a correct output of raw songs.
One of these layers is a stub class to eventually implement caching.
This changeset also phases out the "Ignore MediaStore tags" setting, as
it is no longer needed.
Completely rework the ID system to pave the way to MusicBrainz ID
support and greatly increase ID integrity in general.
This changeset removes the old ID field, an emulation of a polynomial
hash that was used in all items, and replaces it with a new type called
UID that is specific to Music. Other types just use plain equals now,
and most instances of "id" to check for equality in the app have either
been inlined into an equals override or removed outright.
The new UID format is as follows:
datatype/format:uuid
Datatype is a tag that is just the lowercase tag name. For example,
"song". Format is the program that created the UID. auxio will be an
md5 hash, and musicbrainz will the a musicbrainz ID extracted from a
file. UUID is the uuid itself.
This is much more reliable and extendable than the old ID format. This
will also be the last time I break compat with old ID formats. From now
on, a legacy UID field will not be included to enable backwards compat,
when the time comes for a breaking change.
Add some functions to eventually enable multi-parent playback.
PlaybackMode is still used in some places, however will steadily be
phased out hopefully.
Migrate the playback system to a reactive model where internalPlayer
is now the complete source of truth for the playback state.
This removes the observer pattern for positions and instead introduces
a new State datatype that allows consumers to reactively calculate
where the position probably is.
This is actually really great for efficiency and state coherency, and
is really what I was trying to aim for with previous (failed) reworks
to the playback system. There's probably some bugs, but way less than
the ground-up rewrites I tried before.
This also lays the groundwork for gapless playback, as the internal
player framework is now completely capable of having more functionality
borged into it.
Add basic support for multiple genres.
This is sort of the test run for full multi-artist support, allowing me
to rework my abstractions to handle the presence of multiple parents.
This is nowhere near complete. For example, there is currently a stopgap
measure in the playback system that basically breaks genre playback.
It's a start though.
Make adapter instances handle span sizes.
This supercedes the hackier solution where the fragments would have to
reference adapter data in order to determine span size. Not anymore.
Make the playing indicator animate when playback is ongoing.
Previously state issues stopped me from doing this, but apparently this
time I miraculously got it working. Yay.
Resolves#218.
Switch position math to rely on deciseconds (1/10th of a second)
instead of full seconds.
This makes seeking and position management much smoother, with minimal
performance cost. In the future I may try to migrate the playback state
so that the position calculations are done on the UI end, but this
works for now.