Fix an issue where stripping of the FFMpeg extension would not occur,
as AGP would try to default to an entirely different NDK version.
Eventually I'm considering just vendoring the FFMpeg extension outright
once I can upstream some of the ExoPlayer patches.
Move the ExoPlayer build process into gradle by leveraging some shell
scripting and submodule magic.
This more or less kills all windows compatibility, but that is fine.
Who even develops on windows?
FINALLY update to MDC 1.7.0. After over half a year.
I have been continually blocked by doing this due to this absurd ripple
bug that was so continually frustrating. Today, I finally figred out
how to hack a fix in by using R E F L E C T I O N and manually
disabling the bugged code path since google apparently can't be bothered
to fix it.
Now, you might wonder why I didn't update to 1.8.0. That is because
there is ANOTHER RIPPLE BUG. THIS TIME WITH THE TAB LAYOUT. AND ONLY IF
IT'S IN A COLLAPSING TOOLBAR LAYOUT. Can't wait to finally use the new
1.8.0 features in December!
Use dependency injection with Coil.
This allows me to use the coil-base artifact which should remove a bit
of superfluous dexcode, assuming dagger uses less. It probably doesn't.
Finally give up and use Room to persist the playback state.
This should make dependency injection much easier, and the
implementation isn't exactly the *worst*, as I was already using
"raw" data structures for the old queue database.
Manually use our own navigation graph in the new settings view.
This avoids a crash that occurs with the default preferences navigation
(on some devices) where the differing app IDs between debug and release
makes it so that the fragments cannot be found. Because you know.
Android.
Unify the "Show Covers" and "Ignore MediaStore Covers" settings under an
new "Album covers" setting.
This will make it easier to extend to new forms of album cover
collection.
Add caching of already-parsed tag data.
This greatly reduces loading times when the music library has not
changed. This completes the music loader in it's entirety now.
Resolves#207.
Add support for ID3v2.4-style multi-value tags separated by a null
terminator.
This temporarily removes most other forms of separator parsing in the
app. My plan is to reunify it under a new separator setting that allows
the user to select how multi-value tags are separated in their library.
Separator parsing tends to be too destructive by default, so this tends
to be a good option overall.
This commit does require ExoPlayer to be forked once again to add
ID3v2.4 separator support.
Completely rework the ID system to pave the way to MusicBrainz ID
support and greatly increase ID integrity in general.
This changeset removes the old ID field, an emulation of a polynomial
hash that was used in all items, and replaces it with a new type called
UID that is specific to Music. Other types just use plain equals now,
and most instances of "id" to check for equality in the app have either
been inlined into an equals override or removed outright.
The new UID format is as follows:
datatype/format:uuid
Datatype is a tag that is just the lowercase tag name. For example,
"song". Format is the program that created the UID. auxio will be an
md5 hash, and musicbrainz will the a musicbrainz ID extracted from a
file. UUID is the uuid itself.
This is much more reliable and extendable than the old ID format. This
will also be the last time I break compat with old ID formats. From now
on, a legacy UID field will not be included to enable backwards compat,
when the time comes for a breaking change.
Make the playing indicator animate when playback is ongoing.
Previously state issues stopped me from doing this, but apparently this
time I miraculously got it working. Yay.
Resolves#218.
FINALLY upgrade to android 13.
I cannot believe it had to take until the release of the version to
finally update the SDK version, but of course it had to. For some
insane reason that I have no idea why it passed QA, the 33 SDK had
a crippling issue where attributes were not recognized. The only
way to fix this was to:
1. Upgrade to the newer studio version (Chipmunk Patch 2)
2. Upgrade to AGP 7.3.0-beta05.
Funny thing though. AGP 7.3.0 IS NOT COMPATIBLE WITH CHIPMUNK. Okay,
so we can upgrade to Dolphin then and then we can use AGP, right?
HAHAHA NOPE! Dolphin hasn't patched out the XML issue yet despite
every other release channel having a release on August 3rd. Did
some engineer at google just forget to make a release? What?
Okay, so I guess I'm forced to use Electric Eel, the UNSTABLE CANARY
VERSION that IS FILLED WITH BUGS. But oh wait, Electric Eel doesn't
like AGP 7.3.0 EITHER! It wants AGP 7.4.0, which IS ALSO IN ALPHA.
So, I'm forced to use the ALPHA studio and the ALPHA AGP version just
to use the android 13 SDK in a way that is not completely unbearable.
The android SDK, everyone.
(This is not a cry for help, I just want to write down my infinite
frustration with this stupid goose chase somewhere)