Split up the settings ui into four categories.
This should reduce the visual load on the user as Auxio continues to
accrue possible configuration options.
Resolves#323.
Reorganize the music folders dialog to be more visually straightforward
than prior, primarily by grouping the folder elements into the same
visual region.
Resolves#318.
More miscellanious tweaks I can't categorize since I have no time.
It's mostly attempts at improving animation visuals an failing. Really
want to switch to material animations once I can finally get the things
working.
Animate the check mark and background change when a item is selected.
This produces a nicer UX overall. If possible, I'm planning to also
port this to the other indicators in ImageGroup, albeit doing that is
signifigantly harder.
Redefine the meaning of activation across the app to align with the SDK
documentation.
According to the documentation:
- Activation -> A permanent kind of selection initiated by the user.
This means playback states, item selection, etc.
- Selection -> A transient kind of selection that can be added or
removed without user input. This includes things such as playing
indicators.
Redefine usages of selection and activation across the app to align
with this.
Redesign the icon entirely.
Since the next release is 3.0.0, may as well refresh the icon.
- This icon is actually unique and not a reskinned material icon, which
I feel will diffentiate Auxio even more.
- While unique, it also blends into the surrounding app icons a lot
better, especially regarding using stroke/corner sizes.
Make the playing indicator animate when playback is ongoing.
Previously state issues stopped me from doing this, but apparently this
time I miraculously got it working. Yay.
Resolves#218.
Make the shape of the play/pause buttons throughout the app morph from
a circle if paused to a square if playing.
Android 13 seemingly does this to their play/pause button, so we copy
it too.
Tangentally related to #162.
Replace the song options button in the playback menu with a button that
opens the equalizer.
I plan to re-introduce the song options in another location.
Fix lints that have accumulated over time.
Apparently Android Studio just...stopped using lints. For no reason. I
had to upgrade to the beta version to actually get lints.
Unify the background state layers of the entire app by overriding
colorControlHighlight.
Lots of components still use it, so it's beneficial to make it
consistent with the rest of the app theming.
Update MDC to the alpha version in order to use some extra features.
I was planning to switch to the new MaterialSwitch, but alpha03 has
this insane crippling issue with ripples that blocks such. Use alpha02
and prep the app for the addition of the switch.
Remove the ripple resources and replace them with their system
counterparts.
This is to remove redundancy in-app and make the widget more consistent
with other android widgets.
Finally unify all icon activation states under the new grade modifier
in Material Symbols.
This provides similar clarify to the dot/greyed state, but without
inconsistent meanings. The shuffle icon did have to be bolded a little
more though, as the grade did not seem to do much.
Rework the rounded covers option into a new "Round Mode" option.
This commit extends the rounded corners configuration to now the
widget, thus making the setting apply now to covers, the bar, and
the widget configuration. This makes a naming change useful.
Further rework the button layout to be alike to other modern widgets.
This changeset transforms the play button into a FAB-ish thing,
makes spacing coherent between the uses of each layout, and adds
spacers to make the buttons layout in a more appealing way.
Update the library update process to be on a co-routine, updating
callbacks on the main thread.
For some insane reason, the Main dispatcher used normally when
loading music just disappears sometimes. This leads to unpleasent
crashes as callbacks expect to be called on the app thread, not
any background threads.
Fix this by forcing the Main dispatcher during the update process.
This requires the music update process to also run on a background
thread, albeit that will be useful for automatic rescanning late ron.
Completely rework Auxio's iconography based on the new material symbols
icon set.
This does the following:
1. Switches the sharp + filled icon style to an outlined + round icon
style.
2. Removes 32dp icons from everywhere except the playback panel.
This does not:
1. Actually handle optical sizes right. This is going to take some more
work to make it harmonious with the current UI.
2. Update margins in some places to be harmonious with the new icons.
This is also going to take some more work to do properly.
Add new shortcut utilities for collecting StateFlows in a safe manner.
The priamry addition here is collectImmediately. collectImmediately
just calls block with the existing value initially, which helps remove
a good amount of bugs regarding state initialization. Sure, it is a bit
inefficient given that it will also initialize on startup, but this is
okay.
The other utilities are the same, but simply remove the launch
boilerplate.
Add a shortcut to shuffle all songs.
This is likely the only static shortcut Auxio will have. Top tracks
and recently added are completely useless for me, so I will never
add them. I may add more dynamic shortcuts for recently played items,
however.
Note that we use a basic black shuffle icon here. I will not add icon
customization to these shortcuts.