Commit graph

156 commits

Author SHA1 Message Date
Alexander Capehart
c9422b7f9d
Version 2.6.3
Ready for version 2.6.3 of Auxio.
2022-09-03 12:48:14 -06:00
Alexander Capehart
47a26df92d
ui: update shots
Update the screenshots and feature graphic to reflect app changes.
2022-09-03 12:36:05 -06:00
Alexander Capehart
9f7a012706
queue: remove fast scroller
Temporarily remove the fast scroller for now, as I want to bundle it
with adding a scroller to the detail view in a single release.
2022-09-02 21:44:28 -06:00
Alexander Capehart
acaf679000
ui: add animated playing indicator [#218]
Make the playing indicator animate when playback is ongoing.

Previously state issues stopped me from doing this, but apparently this
time I miraculously got it working. Yay.

Resolves #218.
2022-09-02 13:16:29 -06:00
Alexander Capehart
3db68d47a6
playback: revert song menu move
Revert the song menu in the playback panel to being in the toolbar.

It was mostly inconsistent and cause a lot of truncation. I'll figure
out what I want to do when I implement liked songs.
2022-08-29 20:56:17 -06:00
Alexander Capehart
13793fdfe2
playback: add smooth seeking
Switch position math to rely on deciseconds (1/10th of a second)
instead of full seconds.

This makes seeking and position management much smoother, with minimal
performance cost. In the future I may try to migrate the playback state
so that the position calculations are done on the UI end, but this
works for now.
2022-08-29 09:46:42 -06:00
Alexander Capehart
1db5e02332
Version 2.6.2
Ready for version 2.6.2 of Auxio.
2022-08-28 12:25:49 -06:00
Alexander Capehart
016964e5d0
widget: update preview
Update the widget preview to reflect the new styling.
2022-08-28 11:59:22 -06:00
Alexander Capehart
ab59ca02fd
home: distinguish no popup value from no popup
Do not show the popup if there is no provider or valid position.

Might be useful for later.
2022-08-27 20:03:41 -06:00
Alexander Capehart
01891e98e0
ui: re-add missing icons
Re-add icons that were lost during the branding update.
2022-08-27 18:55:01 -06:00
Alexander Capehart
28ba8147f1
ui: temporarily remove more menus
Temporarily remove more menus for now.

There's just no window to add them for 2.6.2. I'll add multi-select
later.
2022-08-27 17:36:14 -06:00
Alexander Capehart
3c5ade33b5
info: update branding
Update the app icon and banner to be more nuanced and appealing.
2022-08-27 17:15:24 -06:00
Alexander Capehart
a2f27f303b
ui: add predictive back gesture
Rework the back pressed callbacks to support a predictive back gesture.

This completes the trivial Android 13 reworks.
2022-08-27 16:16:18 -06:00
Alexander Capehart
0b43dd011c
ui: animate play/pause button shape
Make the shape of the play/pause buttons throughout the app morph from
a circle if paused to a square if playing.

Android 13 seemingly does this to their play/pause button, so we copy
it too.

Tangentally related to #162.
2022-08-27 15:21:08 -06:00
Alexander Capehart
5b2817b2f2
playback: do not check for version w/notification
Do not check for the version when managing the notification.

Some OEMs will update the android system, causing the version number to
change, but will THEN not update the system UI, completely breaking my
compat hacks. Because you know. Reasons. Fix this by always applying
future and obsolete methods of updating the media notification
regardless of the context.

Resolves #219.
2022-08-27 14:15:14 -06:00
Alexander Capehart
7cc5c77ad7
playback: make session actions more efficient
Remove redundant updates for the playing state on Android 13 onwards.
2022-08-16 16:35:31 -06:00
Alexander Capehart
40a34f0596
playback: migrate media session to android 13
Migrate MediaSessionComponent to android 13.

This was primarily implementing custom actions with the media session
and adding some extra bug fixes that I was already planning. I was
really hoping that google fixes the nightmarish mess that was the
previous MediaStyle notification, where I had to update the session
and then the notification in a tight dance with clever tricks to not
get rate-limited, but nope. I still have to do exactly the same thing
as beforehand, but with even extra insanity due to the custom actions.
2022-08-16 15:49:54 -06:00
OxygenCobalt
982abe8cdb
strings: remove system ok/cancel names [#215]
Auxio tried to leverage built-in android string attributes for Ok and
Cancel while still completing them for other translations that were not
supported by the OS.

Turns out this was a terrible idea when I switched to Weblate, which
has no knowledge of this trick and could lead to a misleading
translation value. Remove it.

Resolves #215.
2022-08-12 16:04:41 -06:00
OxygenCobalt
2c5a1a0567
all: move menus to more button [#93]
Move all menu functionality from long-click to a menu button.

This is in preparation for #93, as I need to free up the long-click
for a selection option. The spacing isn't really consistent at all,
but that's because I wanted to make something that looks right
depending on the context.
2022-08-11 15:15:10 -06:00
OxygenCobalt
d4884cc9ca
playback: replace song options with equalizer
Replace the song options button in the playback menu with a button that
opens the equalizer.

I plan to re-introduce the song options in another location.
2022-08-11 12:18:14 -06:00
OxygenCobalt
ee68e7ffe9
playback: make replaygain always-on
Remove the "Off" ReplayGain setting, as it is mostly meaningless.

Users who don't want ReplayGain can remove the tags from their files.
No efficiency benefits either since the audio processor is always
disabled without replaygain tags. It is better not to confuse users
who do have ReplayGain but wonder why it is not working on their
files because the setting is off.
2022-08-11 11:44:19 -06:00
OxygenCobalt
b104dd151d
Version 2.6.1
Ready for version 2.6.1 of Auxio.
2022-08-10 15:30:59 -06:00
OxygenCobalt
fc5274ebeb
info: update
Update information in preparation for 2.6.1.
2022-08-10 14:31:16 -06:00
OxygenCobalt
68ca9973df
ui: add basic bar actions [#108]
Add the ability to customize the bar action to the repeat mode or
shuffle state.

This is a much smaller implementation than what I planned, mostly
because other options did not make much sense (queue) or were
superceded by better options (clear state).

Resolves #108.
2022-08-10 13:14:19 -06:00
OxygenCobalt
ce2e950a9b
playback: add audioeffect integration [#211]
Add support for external AudioEffect implementers, like Wavelet.

Doing this involves doing a weird broadcast dance with AudioEffect
Intents at special points to indicate a valid audio session that
can be manipulated. Still has some issues, such as a null name
showing up in wavelet. As far as I am aware, this is the best
possible system I can do, and allows me to delegate an equalizer
implementation to other apps instead of making my own.

Resolves #211.
2022-08-09 16:26:14 -06:00
OxygenCobalt
83d1e4eae4
ui: refactor shadow management
Make the shadow disabling workaround an XML style.

Doing it this way is more elegant than disabling it in-code.
2022-08-09 09:10:19 -06:00
OxygenCobalt
75e80a7253
home: add indicator to date added sorting
Add a fast-scroll indicator for date added sorting.

Forgot to add this initially.
2022-08-09 08:47:57 -06:00
OxygenCobalt
46473ceff9
ui: update transitions
Update transitions in the home fragment to X-axis.

I noticed a visual issue in the detail transition in the existing
version stemming from how the main fragment's drawing is clipped by
the bottom sheet, resulting in a less-than-ideal Z-axis transition.

While I wanted to fix this by attempting to switch to inset based
bottom sheet management, I still need to wait for more changes in
order to successfully pull that off, and hence I'll be reverting it
soon.

Moving these transitions to X-axis prevents this visual issue while
still being roughly semantically similar.
2022-08-08 16:17:46 -06:00
OxygenCobalt
0474940ee3
ui: switch to inset-based bottom sheet content
Do not do a measure + inset method with BottomSheetContentBehavior,
instead, try to re-apply window insets to adapt with the bar instead.

This fixes a lot of view clipping issues that made motion transitions
non-ideal and prevented a rounded playback bar. Only remaining issue is
RecyclerView instances, which need to be further reworked to resolve
scroll issues and edge effect problems.
2022-08-06 09:21:20 -06:00
OxygenCobalt
daaa8d7f7e
Version 2.6.0
Ready for version 2.6.0 of Auxio.
2022-08-05 18:43:54 -06:00
OxygenCobalt
5a829112da
meta: update shots
Upgrade screenshots for 2.6.0.
2022-08-05 17:40:58 -06:00
OxygenCobalt
fa06732e94
strings: remove weird capitalization
Remove strange capitalization choices in an attempt to make the app
more consistent.
2022-08-04 15:28:35 -06:00
OxygenCobalt
85eb4cad6c
playback: use height for playback layouts
Leverage min heights for the playback layouts instead of the land
modifier.

This prevents an issue where some split-screen displays won't use the
correct "compact" layout.
2022-08-04 10:16:26 -06:00
OxygenCobalt
7543f1defc
playback: add split ui in landscape
Add a split playback UI in landscape mode.

Apparently the mere act of doing this also fixes the infurating
window inset issue I previously did either. Odd.
2022-08-03 16:00:18 -06:00
OxygenCobalt
304fccf0f9
home: disable collapse when one tab
Disable the collapsing toolbar when there is only one tab.

The TabLayout is hidden when there is one tab, so collapsing it does
not make much sense.
2022-08-03 10:30:19 -06:00
OxygenCobalt
35cfea78df
recycler: remove useless header ids
Remove useless id fields from Headers, replacing them with vlaues
related to their string resource.

String resources and disc numbers are more or less garunteed to be
unique in Auxio's context.
2022-08-01 10:38:24 -06:00
OxygenCobalt
b42dfd0b53
all: misc changes
Miscellanious changes that accumulated over time.
2022-07-31 15:51:12 -06:00
OxygenCobalt
c3d8509069
ui: optimize bottom sheets
Desperately try to minimize the amount of layouts my bottom sheet code
is producing.

It still relayouts twice in one pass. I hate android.
2022-07-30 16:06:17 -06:00
OxygenCobalt
a4fa8a84fa
queue: reimplement with bottom sheet
Re-implement the queue, now leveraging a bottom sheet too.

This makes the queue much easier to open, and actually plays along with
the new transition system. I really hope this doesn't have a stupid
gotcha that ruins the UX. Please. Please. Please.
2022-07-29 14:40:58 -06:00
OxygenCobalt
cc3cb343b0
playback: use bottomsheetbehavior
Use BottomSheetBehavior with the playback sheet.

This is the result of two weeks of painful hacking to get a working
implementation that did not immediately have a brain aneursym. It
also requires me to still vendor BottomSheetBehavior for the time
being. However, this greatly reduces technical issues on my end and
allows the addition of new playback UI concepts, while still
retaining the UI fluidity of prior.
2022-07-29 12:21:06 -06:00
OxygenCobalt
62ae5e5cb2
build: update build scripts
Update/Modernize build scripts.
2022-07-29 11:03:22 -06:00
OxygenCobalt
fe16ffb5bf
queue: temporarily remove navigation
Temporarily remove queue navigation, as it can no longer really fit
with the new transitions.

This will eventually be replaced with a queue bottom sheet, implying
that I can abuse one into working.
2022-07-27 08:48:13 -06:00
OxygenCobalt
affa8c1c11
queue: add ability to play songs [#92]
Add the ability to jump to arbitrary points in the queue.

This comes at the cost of the long-press option to move items, since
they simply cannot co-exist without visual issues.
2022-07-25 12:20:46 -06:00
OxygenCobalt
eca385aea5
playback: hack around paused seeking issue
Hack around an issue where the notification position will not update if
one seeked while the player was paused.

This is the best implementation I can do that will not result in the
notification getting excessively rate-limited.
2022-07-25 10:41:21 -06:00
OxygenCobalt
0b1f0c3cda
playback: expose queue in mediasession
Expose the queue in the MediaSession, at least I hope.

The queue is still not mutable. Don't feel comfortable implementing that
until I rework the in-app queue UI.
2022-07-25 10:39:50 -06:00
OxygenCobalt
f206f08e79
music: handle multiple vorbis tags [#197]
Modify ExoPlayerBackend to handle the presence of multiple vorbis tags
for a particular key.

This is allowed by the spec and heavily leveraged by programs like
Picard. It also opens the door for better artist functionality, but
that is incredibly complicated and something I don't want to implement
right now.
2022-07-23 09:16:50 -06:00
OxygenCobalt
f75f75308e
music: add wakelock to indexerservice
Add a wake lock to IndexerService.

This ensures that the CPU is active throughout the whole music loading
process.
2022-07-20 11:08:02 -06:00
OxygenCobalt
30920b399a
info: update faq
Update FAQ.md to reflect the changes to the media indexer in the next
release.
2022-07-18 11:40:57 -06:00
OxygenCobalt
10362b9efc
music: lowercase names when hashing
Lowercase music names when hashing them to prevent drift stemming from
grouping.

The addition of the song may change the case of an artist if such
mitigations are in effect. To prevent such from invalidating music
hashes, we take the lowercase of every name hashed.
2022-07-17 16:11:16 -06:00
OxygenCobalt
51b9b0e734
widgets: dont use system padding in size compat
Don't take the app widget host padding into account when trying to
calculate the widget sizing.

Doing such produces bad results, at least on my devices. At least, it
does now for some reason.
2022-07-17 16:05:53 -06:00