OPUS has another volume adjustment field on top of the existing R128
adjustments. I was under the impression this was handled by the android
system, but apparently not. This commit applies the base gain to files
by just adding them onto the existing ReplayGain values.
Resolves#521.
Always decode with ffmpeg before decoding with MediaCodec.
MediaCodec is unreliable on some devices in such a way as to cause a
full loading failure on them. Prevent this by using ffmpeg.
Only include an artists explicit albums (ones directly linked w/album
artist) in their count.
This is arguably more appropriate than the prior behavior, given
Auxio's collaborator/artist distinction.
Resolves#581.
This is part of the MusicBrainz spec, but I didn't think of implementing
it. Turns out it's stupidly common among music releases, so may as well.
Resolves#590.
M4A has it's own multi-value spec that works similarly to vorbis, where
they just repeat the atom several times with multiple values. Since M4A
atoms are remapped to ID3v2 frames, this more or less requires us to
tolerate duplicate ID3v2 frames as well, which is frustratingly a spec
violation. It solves the problem though
Resolves#558.
Fix some immediate compile issues and some style nitpicks. This breaks
the system a bit, but I don't think I will have enough time to debug
fully for the forseeable future, so I want to get this out now.
Make it so that music items are meaningfully different when they were
created under different settings. This resolves an issue where music
information would not correctly update when separators or intelligent
sorting would change.
Resolves#546.
Use PlaySong modeling within settings too. This largely completes the
PlaySong refactor and fully adds the ability to play songs by
themselves as an option.
Resolves#424.
Fix an issue where the recent BackportBottomSheetBehavior update would
break queue sheet scrolling, as the queue sheet would be set to
invisible and prevent the findScrollingChild helper from being able
to locate it.
Fix this by removing that visibility check in the first place.
Fix an issue where the recent BackportBottomSheetBehavior update would
break queue sheet scrolling, as the queue sheet would be set to
invisible and prevent the findScrollingChild helper from being able
to locate it.
Fix this by removing that visibility check in the first place.
Further document the music indexing process.
It's so aggressively parallelized as to require some more extensive
comments to actually make it clear what's going on.
Recognize artists sort, albumartists sort, and album artists tags.
These are written by mediafile, so they are probably also written by
other software.
Fix an issue where an upwards nested scroll past the top of the queue
list would not actually collapse the sheet.
This was apparently caused by something introduced in recyclerview
1.3.0-alpha01. No idea why. Roll back to the working version.
Fix a regression where partial ReplayGain adjustments missing an album
or track component would not be indexed.
This was an oversight made when moving adjustments to the cache, as the
nullability model of ReplayGain adjustments changed.
Do not transfer the cache db between devices, drop it instead.
This is at best useless (timestamps and ids will be invalid) and at
worst actively detrimental (timestamps and ids are similar), so
better to reindex than try to read from the cache.
Resolves#467.
Fix issues stemming from how ExoPlayer apparently doesn't send a
playWhenReady event after being stopped.
This ended up breaking AudioEffect integration and notification
posting. I really don't know why player.stop() doesn't do this.
Fix an issue where the playback sheet will suddenly become "stuck" when
playback ends, preventing back navigation or playing new tracks.
This is, once again, caused by bottom sheet insanity. It does not
expose the target state of a sheet at all when it's settling, making
Auxio believe that it has to repeatedly "fix" the state of a hiding
playback sheet and leading to those aforementioned issues.
Fix this by band-aiding it with yet a n o t h e r bottom sheet behavior
extension that exposes the target state. This will be eventually be
used in the whole bottom sheet flow, as it allows me to abort
in-progress sheet transitions, but I'm not going to rock the boat like
this in a patch release. Probably 3.2.0.
Resolves#464.
Fix redundant separator parsing obliterating loading performance.
If there are no separators configured, the parsing function would not
short-circuit and instead do a useless O(n) iteraton (including
escaping!), massively reducing performance.
Song build performance still isn't the best (blame intelligent
sorting), but it's definitely better now.
Fix a few problems with the current comparison algorithm:
1. It wasn't actually comparing the raw music information, only the
UIDs, which was redundant.
2. The comparison in the main music loading process occurred on the
main thread, which causes massive freeze-up issues.
Resolves#457.