Commit graph

109 commits

Author SHA1 Message Date
OxygenCobalt
443c26fe98
styles: refactor style methodology
Refactor the styling again to make all styles start with the Auxio
prefix. Also try to phase out the usage of layout_width and
layout_height in most places, since those can cause a lot of
frustration if they aren't used in the layout they are expected in.
2021-09-14 20:16:55 -06:00
OxygenCobalt
0e0be19e1d
detail: refactor module
Completely refactor the detail module. This is for a few reasons:

- Prevent data regeneration every time a fragment re-creates.
- Make DetailModel follow the customs of other ViewModels.
- Simplify layouts into a single detail item to reduce code
complexity.

Currently sorting doesn't work, but that is still being worked out
as the legacy SortMode continues to be phased out of Auxio.
2021-09-11 17:40:19 -06:00
OxygenCobalt
0fc8f1cd02
ui: clean up colors
Further clean up coloring, adding new selectors to cut down on resource
duplication and to simplify logic in general.
2021-09-04 22:46:11 -06:00
OxygenCobalt
34367b3bae
ui: fix material issues
Migrate dividers over to material theming alongside making detail items
use a colorStateList instead of manually indexing for text colors.
2021-09-04 19:31:28 -06:00
OxygenCobalt
765f92ca98
ui: improve playback/about UIs
Make playback/about UIs follow the new liftOnScroll and edge-to-edge
idioms. This finally allows me to collapse a lot of duplicate code
into MainActivity and in general reduce code mess.
2021-08-30 19:53:19 -06:00
OxygenCobalt
a3e7cb93aa
home: merge all library views into home
Merge LibraryFragment, SongsFragment, and others into a new fragment
called HomeFragment. This is the beginning of the Auxio UI overhaul.
This has caused some regressions here and there, but these will be
rectified over time.
2021-08-21 19:49:25 -06:00
OxygenCobalt
c9e84d0d39
playback: unify compact views
Move the progress bar to the bottom of CompactPlaybackFragment in both
orientations. Doesn't look the nicest right now, but will be when the
new home fragment is created.
2021-08-21 13:27:39 -06:00
OxygenCobalt
f06ca142f6
style: fix accessibility issues
Fix a plethora of style issues that lead to a worse touch experience.
I tried to optimize these solutions so that they didn't reduce the layout
density too much. More updates may have to be made in the future.
2021-08-21 12:09:17 -06:00
OxygenCobalt
4c59c37111
style: use material play/pause icons
The old play/pause icons that I used to use were really bad and didn't
work right on many display densities. Give up and just use the material
ones.
2021-08-21 09:52:39 -06:00
OxygenCobalt
5788fb8732
style: tweak dimens
Tweak some dimens so that they line up with the 8dp grid. This doesn't
apply to all of them since some of them are fined-tuned [such as the
fast-scroller]. The latter would likely be migrated in the later UI
overhaul.
2021-08-16 19:31:00 -06:00
OxygenCobalt
a566a30c15
style: use colorAccent
Use colorAccent instead of colorPrimary and colorSecondary.
2021-08-06 17:47:11 -06:00
OxygenCobalt
1b5822eae0
chore: upgrade deps
Update dependencies again:

activity -> 1.3.1
constraintlayout -> 2.1.0
media -> 1.4.1
2021-08-06 09:41:31 -06:00
OxygenCobalt
828ab3ccee
styles: refactor styles
Refactor styles again, this time trying to seperate the more
layout-specific attributes so that layouts become more re-usable.
This also updates the naming conventions of styles.
2021-08-06 09:36:56 -06:00
OxygenCobalt
b51ec756de
widgets: simplify layouts
Simplify the layouts used by widgets, moving the more version-specific
attributes into settings.
2021-08-05 17:00:59 -06:00
OxygenCobalt
7b5e817d3b
all: cleanup code
Cleanup the codebase in general:
- Remove useless resources
- Upgrade kotlin to 1.5.2
- Upgrade coil to 1.2.2
2021-06-26 19:53:57 -06:00
OxygenCobalt
dc2157904a
styles: refactor styles
Completely refactor styles once again to improve resource sharing and
styling maintainability.
2021-06-11 08:13:52 -06:00
OxygenCobalt
804c38d7ce
style: Use colorSurface everywhere
Instead of using @color/background directly, use ?attr/colorSurface
so that changes can be made to the theming easier. This also
resolves some more minor issues regarding certain widget's
backgrounds.
2021-05-24 19:33:54 -06:00
OxygenCobalt
373c54e28c
Add elevation to play/pause button
Add some elevation to the play/pause button for visual flair.
2021-05-17 18:34:29 -06:00
OxygenCobalt
a849d00248
Cleanup code
Clean up the formatting/structure of the codebase.
2021-05-02 18:49:16 -06:00
OxygenCobalt
e63122ce3e
Cleanup artist songs implementation
Clean up the artist song code to not rely so heavily on a hacky ActionHeader implementation and instead just use it's own viewholder.
2021-04-26 17:22:01 -06:00
OxygenCobalt
b9506bcbc3
Add artist songs list
Add a list of artist songs to ArtistDetailFragment. This moves the artist sort functionality to the song list instead of the album list.
2021-04-26 16:54:49 -06:00
OxygenCobalt
029a4b1ff6
Refactor margin/padding
Do two things to the margin and padding system:
- Remove the redundant padding/margin dimens and replace it with a unified "spacing" dimen namespace
- Make most margin and padding dimens follow the divisible-by-8 rule in material design
2021-04-25 14:59:21 -06:00
OxygenCobalt
03aa2d4579
Migrate to material theming
Finally move the app from AppCompat the Material Bridge theme. This does a couple things:
- Removes need for runtime styling of material widgets used before
- Allows for a better dialog style [But only after a ton of tinkering and weird hacks]
- Makes theming slightly easier [After all the dumb migration bugs and technicalities are fixed]

I never want to do something like this again. UI styling on android is a nightmare.
2021-04-04 09:20:56 -06:00
OxygenCobalt
f04ffdb59b
Update codebase
Do a variety of small things across the codebase.
2021-02-23 13:22:09 -07:00
OxygenCobalt
2f8916117e
Update compact controls animation
Make the slide animation on the compact controls look better.
2021-02-18 19:08:49 -07:00
OxygenCobalt
2203018947
Fix issue where seams should show up on play icon
Fix a bug where a seam would display on the play icon on certain displays.
2021-02-16 20:31:37 -07:00
OxygenCobalt
b6ac897314
Add ko [Korean] translations
Add partial translations for korean.
2021-02-14 10:35:22 -07:00
OxygenCobalt
a4801bdf2f
Redo controls view
Redo the controls view to support a slide enter/exit animation, along with fixes to elevation problems on certain devices.
2021-02-13 14:49:57 -07:00
OxygenCobalt
f1245d7d40
Improve layout responsiveness
Make layouts better on all screen sizes.
2021-02-13 10:20:48 -07:00
OxygenCobalt
e0485ebad9
Refactor coil
Completely refactor coil and how its used so that it centers around data objects instead of a hodgepodge of URIs and Song data.
2021-02-12 22:28:41 -07:00
OxygenCobalt
26dd1036ec
Add actionmenu extension function
Simplify menu creation by using a Fragment extension to create a new ActionMenu.
2021-02-07 18:54:04 -07:00
OxygenCobalt
23ddfd4d99
Fix issues with playback layouts on small screens
Fix problems with the playback layouts when the screen size is lower than 390dp.
2021-02-04 17:42:44 -07:00
OxygenCobalt
a34850b9cb
Update codebase
Do a bunch of minor codebase changes that have accumulated.
2021-02-04 16:10:12 -07:00
OxygenCobalt
7fc0bcc56d
Update tablet detail layouts
Update the tablet detail layouts to look better.
2021-01-30 13:26:49 -07:00
OxygenCobalt
55af5790b8
Reformat code/markdown
Make some changes to the code formatting & the markdown documents
2021-01-30 10:25:51 -07:00
OxygenCobalt
e24aa4319c
Fix RTL layouts
Fix problems with the RTL layouts
2021-01-25 18:01:25 -07:00
OxygenCobalt
0bbcff35eb
Fix compact playback visibility issues
For some reason the new system I implemented for compact playback visibility suddenly stopped working! Revert to the old system.
2021-01-19 14:39:09 -07:00
OxygenCobalt
554a0f28b2
Fix more playback display issues
Fix some other problems with the way playback is displayed.
2021-01-18 14:03:32 -07:00
OxygenCobalt
6687dbc2f6
Improve playback fragment styling
Fix some issues with the styling/icon usage on PlaybackFragment.
2021-01-18 11:13:22 -07:00
OxygenCobalt
7de02af86f
Clean code
Make some minor changes to the codebase.
2021-01-16 09:17:10 -07:00
OxygenCobalt
9ab8b4e018
Added elevation to detail covers
Added some elevation to the images on the detail fragments.
2021-01-14 19:26:19 -07:00
OxygenCobalt
60af5f8656
Heavily refactor navigation
Make how navigation to the detail fragments much simpler/easier to maintain compared to previously.
2021-01-13 16:11:59 -07:00
OxygenCobalt
260e7f71cf
Move play & shuffle to dedicated buttons
Move the play and shuffle actions to dedicated buttons on the DetailFragments. Actually looks r e a l l y nice.
2021-01-03 10:16:23 -07:00
OxygenCobalt
95c601bf02
Add playing indicators to SongsFragment
Add an indicator for the currently playing song to SongsFragment, as long as the current playback mode is ALL_SONGS.
2020-12-30 10:48:35 -07:00
OxygenCobalt
8fe0734ca1
Refactor menus
Heavily refactor how certain menus are used when it comes to songs.
2020-12-29 14:45:55 -07:00
OxygenCobalt
46fa300252
Refactor album detail layout
Change the album detail layout to rely on a RecyclerView entirely instead of a NestedScrollView, at the cost of some functionality I'll need to re-add.
2020-12-29 09:03:14 -07:00
OxygenCobalt
7ef4eb5fde
Update artist detail layout
Update the artist detail layout so that it also relies on a recyclerview entirely instead of a nestedscrollview.
2020-12-28 13:55:20 -07:00
OxygenCobalt
804db8b0d3
Update genre detail layout
Make GenreDetailFragment a full RecyclerView in order to fix issues with how NestedScrollView has to generate all ViewHolders in order on creation.
2020-12-28 10:48:50 -07:00
OxygenCobalt
c1ae32325f
Refactor song viewholders
Make it so that the primary song viewholder is the one without a duration, making the one with the duration the viewholder for genre songs.
2020-12-27 19:25:29 -07:00
OxygenCobalt
600aa2d6f1
Move genre name code to genre objects
Instead of converting int-genres to normal genres during the music loader process, instead do it in the Genre object as a lazy initializer, so that the names remain [Probably] unique.
2020-12-25 21:19:35 -07:00
OxygenCobalt
51a5e9fd63
Refactor genre UI
Fully refactor the genre UI so that it makes more sense.
2020-12-21 20:10:38 -07:00
OxygenCobalt
6e5bff3bd3
Heavily refactor music loading
Heavily change how music loading works so that artists arent redundantly loaded, genres are primarily song-based instead of genre based, and songs are now bound to their correct genres.
2020-12-20 15:30:50 -07:00
OxygenCobalt
71cd15bbf7
Fix bugs
Fix bugs with playback & edge-to-edge.
2020-12-16 16:57:54 -07:00
OxygenCobalt
fcebfda406 Fix edge-to-edge bug in landscape
Fix a bug where the drag handles in QueueFragment would be covered up by the navigation bar in edge-to-edge + landscape mode.
2020-12-14 19:38:46 -07:00
OxygenCobalt
28b6edb5d6 Add landscape support to detail fragments
Add a landscape layout for AlbumDetailFragment, ArtistDetailFragment, and GenreDetailFragment.
2020-12-14 15:55:12 -07:00
OxygenCobalt
8085c25103 Minor fixes
Do some more landscape layout fixes and remove some redundant database code.
2020-12-14 14:48:43 -07:00
OxygenCobalt
07e7e1ae5b Add landscape support to list fragments
Add a landscape mode for LibraryFragment & SongsFragment.
2020-12-14 12:01:24 -07:00
OxygenCobalt
fca42f2cb0 Add landscape support to PlaybackFragment
Add a landscape layout to PlaybackFragment.

Signed-off-by: OxygenCobalt <alexyx@tutanota.com>
2020-12-13 17:29:17 -07:00
OxygenCobalt
9b22fcb8e6 Fix landscape issues with MainFragment
Make MainFragment & CompactPlaybackFragment look better in landscape mode.
2020-12-13 17:07:29 -07:00