Commit graph

66 commits

Author SHA1 Message Date
OxygenCobalt
9b13b4c94e
music: revamp excluded into music dirs
Completely rework the excluded directory system into a new
"Music Folders" system.

This is implemented alongside a new "Include" mode. This mode
allows the user to restrict music indexing to a parsicular folder.
I've been reluctant to add this feature, as having two separate
options seemed bad. This resolves it by effectively packing whether
to include/exclude directories into a single option.

Resolves #154.
2022-06-12 15:55:25 -06:00
OxygenCobalt
5d124ce771
ui: use scroll indicators
Use basic scroll indicators when a dialog shows a list.

Mostly for material guidelines. Excluded dialogs and int pref dialog
have not been modified, as I am still working on revamping those.
2022-06-12 09:31:59 -06:00
OxygenCobalt
483d26d155
settings: make rounded covers independent
Make it so that the rounded covers option is not dependent on the show
covers option.

Rounded covers has no relation to whether to show covers (at least not
anymore with the new cover style), so it makes no sense to disable it
when show covers is turned off.

Resolves #152.
2022-06-11 16:31:23 -06:00
OxygenCobalt
47437c355d
music: eliminate odd songs with no size
Remove malformed songs that have a size of 0 bytes, but are still
present in MediaStore.

This issue only seems to occur when files are transferred via MTP, but
are not loaded due to storage issues.
2022-06-11 16:30:01 -06:00
OxygenCobalt
d80c49f11f
image: add image group
Add a new view called ImageGroup that will handle all advanced image
hacks from now on.

This includes the indicator (which is now animated), any selection
indicators, and the weirdness of the album song image. All of that
is now handled by ImageGroup. This is the culmination of probably
a day and a half of wrangling with android insanity and having to
remove a lot of what I liked about the indicator in order to make
this work on a basic level.

The only major bug I am currently aware of with this is that the
indicator is bugged out on Lollipop devices due to bad vectors.
Again.

I never want to do this again. I cannot believe that adding a basic
indicator took this long and required so much stupid hacks and
inefficient code. And then google wonders why android apps are so
visually unappealing and janky and laggy. Hm. Must be that devs aren't
using the brand new FooBarBlasterFlow library!
2022-06-10 11:57:50 -06:00
OxygenCobalt
ffe7298665
ui: add image playing indicator
Add a playing indicator to cover art.

This is simply to improve the general aestethics of this view. Of
course, the current way I implement this is incredibly stupid and I
plan to replace it.
2022-06-10 09:48:51 -06:00
OxygenCobalt
1d66907862
ui: remove edge-to-edge option
Remove the edge-to-edge option, as it turned out to be useless
with #149.
2022-06-09 17:03:38 -06:00
OxygenCobalt
a56d5849db
ui: update bar styles
Update the styles of LinearProgressIndicator and Slider to be similar
across the entirety of the app.
2022-06-08 09:59:28 -06:00
OxygenCobalt
f85f366144
ui: change adapter animations
Rework the submitList animation to be less resource intensive and nicer
looking (at the cost of scroll positioning)

notifyDatasetChanged is slow and has no animation, but list diffing is
chaotic and basically useless outside of search. However, clearing the
adapter and then populating it with new items seems to work quite well,
albeit with the scroll position being lost sadly. Switch to that.
2022-06-07 19:14:54 -06:00
OxygenCobalt
fb3c32b14c
music: split display name fix across versions
When having to fall back to an alternative displayName field, use
the version-specific RELATIVE_PATH and DATA fields when necessary.
2022-06-05 19:11:58 -06:00
OxygenCobalt
b2ad54eef3
image: make bitmap provider use generation system
Make BitmapProvider leverage the generation system used in Indexer.

This helps reduce the surface for instruction-by-instruction race
conditions.
2022-06-04 13:42:16 -06:00
OxygenCobalt
09392ef381
music: improve indexer state management
Improve Indexer's state management by splitting up the current loading
state and the last response.

This is intended to resolve a bug where if the UI task and
IndexerService are both killed, the Indexer state would become
indeterminate and the library would not show. Resolve this by keeping
track of whatever the last completed state was and falling back to it
whenever the loading process is canceled.
2022-06-04 10:12:31 -06:00
OxygenCobalt
66b95cef42
deps: upgrade
AndroidX core -> 1.8.0
Material Components -> 1.6.1
2022-06-03 14:15:23 -06:00
OxygenCobalt
5bc5afa162
fastlane: fix image metadata
Fix slight screenshot discrepancies where shot7 would show the old
song sub-heading.
2022-06-02 17:05:42 -06:00
OxygenCobalt
bb1d660eae
music: add loading progress indicator
Add an indicator to gague the current music loading progress.

This is actually a lot harder to implement than it might seem, not only
due to UI state issues, but also due to the fact that MusicStore needs
to keep it's state sane across a myriad of possible events that could
occur while loading music. This system seems like a good stopgap until
a full service-backed implementation can be created.
2022-06-02 15:16:32 -06:00
OxygenCobalt
14c9bbd4f9
all: cleanup
Miscellanious clean-up.
2022-06-02 13:57:29 -06:00
OxygenCobalt
e73d10070b
all: use notifyItemChanged everywhere
Apply the notifyItemChanged fix everywhere by making it an explicit
part of the RecyclerView framework.

This way, implementing future selection and rewrite behavior will be
much easier, as the payload argument is available in every adapter
implementation.
2022-06-02 10:42:33 -06:00
OxygenCobalt
182b08ab65
playback: fix state restore regression
Fix a state restore issue that would cause the parent to restore
incorrectly.

At some point, I accidentally used the index for the PlaybackMode field
when restoring the playbackState. This resulted in the playback mode
effectively reverting to ALL_SONGS and causing a number of subtle
issues.
2022-06-02 09:20:31 -06:00
OxygenCobalt
07127403ff
music: fix minor indexer issues
Further refine the Indexer and ExoPlayerBackend implementations.

These fixes were primarily focused on ensuring stable grouping through
stable sorting order, and more graceful handling of edge cases in
ExoPlayerBackend.
2022-06-01 15:50:49 -06:00
OxygenCobalt
a65d37c421
all: switch to stateflow
Switch from LiveData to StateFlow.

While LiveData is a pretty good data storage/observer mechanism, it has
a few flaws:
- Values are always nullable in LiveData, even if you make them
non-null.
- LiveData can only be mutated on Dispatchers.Main, which frustrates
possible additions like a more fine-grained music status system.
- LiveData's perks are exclusive to ViewModels, which made coupling
with shared objects somewhat cumbersome.

StateFlow solves all of these by being a native coroutine solution with
proper android bindings. Use it instead.
2022-06-01 11:46:00 -06:00
OxygenCobalt
2576fb26ba
music: introduce backend system
Move out the MediaStoreCompat interface into a full interface called
Backend.

In preparation for direct metadata parsing, it would be useful to
create some kind of object system to properly handle the capabilities
of each metadata indexing mode. Backend fulfills that by allowing
each object to implement their own query and then loading routine.

This system is designed somewhat strangely. This is firstly because
the ExoPlayer metadata backend will have to plug in to the original
MediaStore backend, so making methods more granular allows the
ExoPlayer backend to avoid some of the stupid inefficiencies from
the actual MediaStore backend, such as the genre loading process.
We also want to separate the steps of loading music in order to
more adequately show the current loading process to the user in
a future change.
2022-05-28 13:13:19 -06:00
OxygenCobalt
c6d7d8fe39
playback: implement "safe" slider wrapper
Implement a safe slider wrapper that does not crash with invalid values
as often.

Slider is a terrible component that is not designed with Auxio's
use-case in the slightest. Instead of gracefully degrading with invalid
values, it just crashes the entire app, which is horrible for UX.

Since SeekBar is a useless buggy version-specific sh******ed mess too,
we have no choice but to wrap Slider in a safe view layout that
hopefully hacks with the input enough to not crash the app when doing
simple seeking actions.

I hate android so much.

Resolves #140.
2022-05-27 14:34:14 -06:00
OxygenCobalt
852630ab38
Version 2.3.0
Ready for version 2.3.0 of Auxio.
2022-05-26 16:33:47 -06:00
OxygenCobalt
444e4299d6
widgets: revert most widget changes
Revert the introduction of the thin/tiny widgets, but keep the new
cover layout I created while working on them.

There is simply no way I can cram controls and metadata within the
size bucket that the thin widget occupies. I have decided to give up
and revert the widget to it's old form.

I understand why the thin widget is not appealing. However, the sizing
at which a widget can properly accomodate a taller widget is just too
precise and not really large enough to justify it's existance.
2022-05-25 11:03:59 -06:00
OxygenCobalt
e1e032d254
ui: re-add accent customization >api 31
Re-add accent customization on Android 12 and above.

Previously, I disabled accent customization since I thought they were
more or less useless with the new Material You dynamic colors system.
Turns out I severely underestimated how horribly OEMs would botch the
dynamic colors system. Guess I was blinded by my adherence to the pixel
line. Re-add the accent customization for those who do not have a good
dynamic color palette at all.

Resolves #131.
2022-05-24 12:52:09 -06:00
OxygenCobalt
485c35d74c
all: hack around more lollipop issues
Hack around more insane lollipop bugs, such as:

- The angular auxio icon crashing the system UI
- Optimized icons being corrupted
- Setting image alpha not working properly

I really wish I could drop support for this horrible version, but I
either have to wait for a major library to drop support or for the
usage numbers to reach 1%.
2022-05-22 17:12:49 -06:00
OxygenCobalt
2c7dd1241b
style: remove android string references
Remove references to android system strings, in favor of in-house
translations.

Previously Auxio would use the `android.R.string.ok` and
`android.R.string.cancel` strings to represent Ok and Cancel
respectively, but these system strings are actually untranslated on
some devices, so it is better for i18n if we use our own strings
for such.
2022-05-22 09:56:25 -06:00
OxygenCobalt
2d7dbd19cd
ui: rework custom ui components
Refactor the package structure and implementation of custom UI
components.
2022-05-21 14:52:08 -06:00
OxygenCobalt
28cedd1240
music: attempt to handle bad DISPLAY_NAME [#120]
Add recovery code to the music indexer in the case that Android doesn't
provide the DISPLAY_NAME field.

Nominally this should never happen, but OEMs will OEM and apparently
this does happen on some devices. Try to recover by grokking DATA for
a file name.
2022-05-19 17:37:19 -06:00
OxygenCobalt
c522af546c
detail: add full disc number support
Finalize the disc number implementation within Auxio.

This is probably one of the most widely-requested features outside
of playlisting. This implementation also adds some more fine grained
sorting modes for disc numbers in particular, which actually removes
some of the quirkiness of the Sort class.

Resolves #96.
2022-05-19 16:43:01 -06:00
OxygenCobalt
1a9e55e73b
about: add full library statistics
Split off the "songs loaded" about item into it's own card called
"library statistics"

This card includes the song, album, artist, and genre counts,
alongside a total duration of the music library. This is just more
informative and useful to the user.

Resolves #121.
2022-05-04 20:20:47 -06:00
OxygenCobalt
2bdbe212df
playback: decouple fields and callback
Decouple the callback notifying code and the field code. This makes
code more reasonable for future changes.
2022-04-29 12:07:14 -06:00
OxygenCobalt
3a19d822ce
music: rework name heirarchy
Once again rework the naming system for music, this time with it being
much easier to localize (hopefully).
2022-04-03 12:54:29 -06:00
OxygenCobalt
e387e72b2c
detail: update album song layout
Update the album song layout to be more alike to other songs.

Recently I migrated the TextView in the album songs to use 48dp sizing,
like the other song views. However, this resulted in a lot of empty
space that felt off. Fix this by adding a light background to the track
number, which fills the room it takes up a bit more. It also hopefully
primes the track number to take an indicator once multi-select is
added.
2022-03-29 20:08:57 -06:00
OxygenCobalt
59a56090e8
playback: add positive replaygain values
Implement support for positive ReplayGain values.

Turns out the blocker for this with the new AudioProcessor was that
I did not properly clamp PCM data when I manipulated the data,
resulting in target samples like 75491 being truncated to lower
values like 9955, which resulted in popping. This is a niche addition,
but also puts Auxio in a category that no other (FOSS) android music
player currently occupies. Yay.

Resolves #115.
2022-03-28 19:58:25 -06:00
OxygenCobalt
b4abad26cd
playback: migrate replaygain to audioprocessor
Create an AudioProcessor implementation for ReplayGain.

Now that ExoPlayer handles AudioFocus, the ReplayGain implementation
would conflict with the changes that ducking would make to the volume.
To fix this, migrate the ReplayGain implementation to a dedicated
audio processor. This not only resolves this system, but also opens the
door for positive ReplayGain values in the future. Currently however,
our method for modifying the bitstream results in popping with values
above the reference volume, so some more work must be done in that
regard.
2022-03-27 20:33:01 -06:00
OxygenCobalt
b748d73abb
playback: rework audio focus
Rework audio focus to rely on the native ExoPlayer implementation
instead of a custom implementation.

Previously, we avoided ExoPlayer's AudioFocus system as it never
played after a transient lost. A few versions later now through,
now it does, so we may as well switch to it. This does introduce
a bug where ReplayGain functionality will conflict with audio
focus, but I hope to eliminate this with #115 as I switch to
an AudioProcessor instead of a callback.
2022-03-27 11:51:58 -06:00
OxygenCobalt
ee1a234e76
ui: rework base adapter class
Completely rework the base adapter class to require less boilerplate
and properly handle cases such as diffing. The major adapters have
been migrated to this system, but the other adapters have not been
changed so far.

This is only part 1 of a multi-part rework, as this is an incredibly
complex system.
2022-03-26 10:16:36 -06:00
OxygenCobalt
e4d4266e35
playback: rework playback slide up implementation
Rework the playback slide up implementation to be more straightfoward.

This is really composed of stylistic improvements, very little in
actual behavior changes. This does re-introduce a regression when
nothing is playing where the scroll position will become off when
rotating, but that desynchronization happens often so unless I were
to completely migrate both the panel and the bar to a view, I don't
really see it as an issue.
2022-03-20 12:33:49 -06:00
OxygenCobalt
2ff7d93263
all: view cleanup
Do even more cleanup regarding views.
2022-03-13 18:56:24 -06:00
OxygenCobalt
33da09a08a
all: switch to spotless
Switch to the spotless linter with ktfmt used as a backend instead of
ktlint.

This switch was done for two reasons:
1. ktfmt is more thorough than ktlint
2. License headers can be added more effectively with spotless than
the default Android Studio behavior.

Dump all of the changes now so I don't have to deal with it over a long
period of time. I don't care.
2022-03-13 17:38:19 -06:00
OxygenCobalt
82247775ac
Version 2.2.2
Ready for version 2.2.2 of Auxio.
2022-03-08 16:19:02 -07:00
OxygenCobalt
7b5c49a5b3
ui: disable default actions in drag helpers
Disable the default long-press action in the ItemTouchHelper usages.

ItemTouchHelper provides a long-press action to start an item drag by
default. However, because Auxio adds a drag handle on top of this
action, this actually results in a conflict with the default behavior
in certain cases. Replace it with a custom version of the long-press
action within the viewholders themselves.
2022-03-07 08:33:49 -07:00
OxygenCobalt
b5b8767f46
playback: fix crash with state restore [#89]
Fix an esoteric crash with queue synchronization during the playback
restore process.

Auxio will attempt to re-synchronize the queue index whenever it is
desynchronized, however during the check for if it's desynchronized,
Auxio would do a direct index of the queue, which could result in a
crash in situations where the desynchronized index is outside of the
queue bounds.

Fix this by replacing that unprotected access with a protected access,
which not only fixes the crash but also still correctly detects
desynchronization in that case.

Resolves #89.
2022-03-06 19:25:48 -07:00
OxygenCobalt
1b791074ec
playback: replace headset focus with headset autoplay
Turn the headset focus setting into the headset autoplay setting.

The way auxio handles headsets is...odd. Sometimes the MediaSession
handles it and Auxio could not care less, and sometimes Auxio actually
needs to handle it. As a result, the idea of being able to disable
headset focus is more or less moot because it will only apply to some
devices and not others.

On the other end, the way Auxio automatically begins playback once a
headset is plugged in is also quite weird. It only works on wired
headsets, and when it does, it overrides all other apps that might
also be playing audio. It's not to say that it's a bad feature, but
it's also one that I don't want to make the defualt. Auxio should
still play along within the confines of Android's expectations, after
all.

Replacing the existing "Headset focus" setting with a new "Headset
autoplay" setting solves both of these issues, as it prevents a
mis-guided disabling of the setting that doesn't actually disable
the feature and it relegates the quirky autoplay behavior to an
setting not enabled by default.
2022-03-05 20:34:12 -07:00
OxygenCobalt
6d003c308b
playback: fix headset focus autoplay issue
Fix an issue where headset focus would result in unexpected playback
whenever the service started.

AudioManager.ACTION_HEADSET_PLUG seems to always fire when the initial
BroadcastReceiver is set up, which results in a weird bug where if a
wired headset is connected while PlaybackService is started, playback
will start immediately, which was not user friendly.

I fear that this may result in an edge case that results in headset
focus not firing in an unrelated situation, which in that case I would
be forced to remove headset autoplay entirely (or at least relegate it
to a quirk option).
2022-03-03 18:47:55 -07:00
OxygenCobalt
1e39ceb9fc
music: add more failsafes to loading process
Add even more checks and guards to the music loading process to ensure
proper metadata loading.

Auxio has always had issues handling track numbers and years, mostly
with ensuring their validity. This change resolves them by more or less
surrounding them with gobs of null-checks and fallible parsing
routines, which should help avoid frustrating bugs and crashes with
metadata in the future.

Resolves #88.
Resolves #84.
2022-03-01 19:52:28 -07:00
OxygenCobalt
dbe0bd1bb3
ui: revert list item changes
Revert the removal of the song/artist values from list items for now.

The current plan of removing extraneous values from songs and albums
only works if I add multi-select and a dedicated menu button, but that
is still in the air, and in general I want feedback before I go ahead.
Aside from reverting the previous changes, this actually standardizes
all item descriptions under a single bullet point formatting system,
instead of the mix of commas and bullet points that existed beforehand.
2022-02-28 19:27:57 -07:00
OxygenCobalt
d7babcba71
ui: remove album name from song items
Remove the album name from the main song item in favor of a duration
value.

Auxio has traditionally used "Artist . Album" for song items. However,
this had some shortcomings:
1. The way the artist and album names are packed probably results in
truncation on small screens, which I doubt is very helpful.
2. All other items in Auxio have only one specific "subject" per line,
which makes the song items a bit of an outlier since it has two (the
artist and the album)
3. The empty space available could be used for another UI element,
such as a duration or maybe a menu button in the future.

For consistency, this also removes the song count from all album items
as well.
2022-02-25 08:12:26 -07:00
OxygenCobalt
c5be39774a
ui: remove memberBinding [#80]
Remove all usages of memberBinding from the app.

For some reason, certain devices running Android 10 and lower will
have a lifecycle race condition whenever the theme is mis-matched.
This ends up resulting in an invalid state whenever memberBinder was
used. Since we can't replace memberBinder with a better solution,
just dumpster the whole thing. This platform is so god damn broken,
jesus christ.

Resolves #80.
2022-02-24 19:31:48 -07:00