Prevent issues with malformed widget forms on certain devices by
increasing the minimum widget height to 152dp, which is the height
that the minimal widget should take up.
Instead of having a play/pause header at the top of the song list, use
a FAB instead. This allows people to shuffle all of their songs even if
the songs tab isn't enabled, and it can be tranformed into a create FAB
when playlists are added.
Merge the fast scroller back into Auxio once again, albeit this time
it's AFS instead of IndicatorFastScroll. This not only slims down the
implementation but also allows me to stop the scroller from appearing
every time the home view is recreated. All modifications were noted
and attribution is included to abide by the Apache 2.0 license.
Enhance widgets in a couple of ways:
1. Make the cover art expand to fit it's aspect ratio with padding
instead of the entire widget. This does the cover art justice and
is more visually appealing in general.
2. Add two new widget forms: Terminal, which applies to only the
smallest widgets, and Minimal, which applies to short and wide
widgets
Add edge-to-edge on the Home, Detail, and Search fragments. This
solution is not ideal at all, relying on viewModel state to make
sure that the padding is only applied when the playback bar is not
present. However, it works. I'll likely replace it with a better
layout once I can figure out how similar layouts like Material
Files' PersistentBarLyout work.
Turns out android does not play so nice with themed icons. Pixel
launcher will actually cache them and prevent them from updating
every time a theme is updated, making it impractical. Hoipefully
google will make theming icons easier in the future with some kind
of class that follows the style settings. One can hope.
My phone has just updated to Android 12, and Auxio looks very out of
place compared to the other themed APIs. Improve the usage of Material
You on the app icon and the widgets so that they line up a bit more.
Can't fully commit though since sometimes the colors can't be
replicated or because they don't look very good.
Finally add tab customization. This implementation is a
bit ugly, but I had to futureproof it for playlists and I'm
planning to clean up a lot of the duplicate code across the app.
This addition notably allows a default tab to be set, which is
something that was widely requested in #12. This UI rework finally
allows it to be added.
Improve the queue UI some more:
- Fixed an issue where clearing the user queue by clearing all items would
result in it bugging out
- Queue items now show a Material-y background when they are swiped
away. This was way harder than you might think it was.
Update the app icon to reflect the new accents. Also move around some
things to make it easier to add dynamic colors later on. Don't make it
follow dynamic colors right now however, as I want to make sure it
lines up with the dynamic pixel icons before I make that change.
Mostly migrate to Material 3/Material You.
- Auxio should now follow dynamic colors on Android 12
- Accents have been regenerated to align with the new color roles
- Some colors have been tweaked here and there to line up with the
new design system
- Dialogs were not fully migrated, but that's because Material3 dialogs
look god-awful.
- Accent class was reworked to take up less memory
Now that this is out of the way, I can focus on other UI things before
the release of 2.0.0.
Make a dedicated seekbar view so that does the layout magic necessary
to have an adequate touch target while not taking up too much space.
Isolating this makes handling the playback layout's view much easier.
Do a couple of UI changes I thought of over this week:
- Make the detail header text neutral, mostly so I can make it so that
the accent only corresponds to active thingsd
- Remove the vanity elevation from the cover images. This is mostly to
abide by Material Design.
- Move the about screen to it's own menu slot on the main fragment.
Re-add the play/shuffle options to the song list, now as a header. This
seems to be the best option UX-wise, but the implementation is really
I think the best option regarding that is to extend this idiom to all
lists or split these fragments up. Both are reasonable.
Make the seekbar more touchable by increasing it's height. This should
have no measurable impact since I did some layout black magic and made
the rest of the layout slightly inset into the SeekBar's bounds. This
is not a nice solution. Hopefully I'll be able to make a dedicated view
with a Seeker with the same insetting things later on.
Give up and add more material elements such as neutral toolbar colors
and rounded corners. This is largely for stylistic cohesion. I will
keep rounded corners to a minimum though, rounding album covers is a
crime against humanitity.
Refactor the styling again to make all styles start with the Auxio
prefix. Also try to phase out the usage of layout_width and
layout_height in most places, since those can cause a lot of
frustration if they aren't used in the layout they are expected in.
Remove the notification colorizing option. It's simply causing too many
bugs for it to be usable, especially on Android 11 with it's insane
behavior regarding album cover loading.
Completely refactor the detail module. This is for a few reasons:
- Prevent data regeneration every time a fragment re-creates.
- Make DetailModel follow the customs of other ViewModels.
- Simplify layouts into a single detail item to reduce code
complexity.
Currently sorting doesn't work, but that is still being worked out
as the legacy SortMode continues to be phased out of Auxio.
Re-add sorting to HomeFragment, except heavily improved. The major
improvement here is the addition of song sorting, which was a heavily
requested feature judging by #16. The setting does not save yet and
is not present in the detail fragments, but it is still a major
milestone for the new home ui.
Drop the Bridge theme and completely migrate to material. This is for
two reasons:
- To make Material You less painful
- Improve coloring [Dark mode, other colors, etc].
Most of the previous UI elements were kept [no rounded corners], but
did come at the cost of removing the hint tagline from the search bar
since there was simply no good way to integrate it. There are also
some other miscellanious issues [Weird selection menus, dividers are
not migrated still], but those will be fixed in future commits.
Make HomeFragment's AppBarLayout lift when the data scrolls. This
was something I wanted to do initially, but kept running into issues
with. Turns out the addition of my custom AppBarLayout made this pretty
trivial all things considered. The entire app now follows this idiom.
Brighten the dark theme somewhat. This is for two reasons:
- To make colorOnSurface stick out less like a sore thumb
- To be more in line with other material apps
- To make the dark theme differ from the black theme more
Black theme remains unchanged, so if one wants a much darker theme,
then they can use that.
Use colorOnSurface for the first time ever. I decided to pick a color
that was as non-intrusive as possible that was still differentiateable,
and I think it looks like a net improvement. It will probably be
tweaked a bit in the future as I expand it to other elevated views.
Make playback/about UIs follow the new liftOnScroll and edge-to-edge
idioms. This finally allows me to collapse a lot of duplicate code
into MainActivity and in general reduce code mess.
Make a hack layout that fixes the problem of the lift state not
actually following the RecyclerView state. This should remove the
need for all the fragile fixes for this UI idiom.
Improve the search UI by making it edge-to-edge and adding the
liftOnScroll idiom. It does come with the caveat of walking on
eggshells to get the liftOnScroll code working, but its okay. It
may be improved in the future.
Make settings follow both edge-to-edge and the liftOnScroll idioms.
This has some minor issues with state, but these should be fixed when
I'm able to make a smooth transition for theme changes.