Commit graph

46 commits

Author SHA1 Message Date
OxygenCobalt
6a4803e3d7
ui: add shared axis transition to search
Add a shared axis transition to the search view.

Now theres just the queue view to deal with.
2022-07-27 08:28:14 -06:00
OxygenCobalt
ce7dd48f02
all: clean up resources
Clean up resource implementations, removing useless attributes and
simplifying layouts.
2022-07-12 13:13:08 -06:00
OxygenCobalt
83d6c529e2
all: misc ui reworks
Miscellanious UI reworks that accumulated over the past few days.
2022-07-07 10:40:18 -06:00
OxygenCobalt
b1a8544b73
ui: make toolbar fix dedicated class
Make the toolbar spacing fixes a dedicated class.

This resolves an issue on lollipop devices where the ripple would be
clipped.
2022-07-03 16:23:53 -06:00
OxygenCobalt
090a1713dd
ui: rework iconography
Completely rework Auxio's iconography based on the new material symbols
icon set.

This does the following:
1. Switches the sharp + filled icon style to an outlined + round icon
style.
2. Removes 32dp icons from everywhere except the playback panel.

This does not:
1. Actually handle optical sizes right. This is going to take some more
work to make it harmonious with the current UI.
2. Update margins in some places to be harmonious with the new icons.
This is also going to take some more work to do properly.
2022-06-30 21:09:21 -06:00
OxygenCobalt
9a17806da1
ui: rework module structure
Rework the ui module structure to subdivide related groups of elements.
2022-06-29 11:41:49 -06:00
OxygenCobalt
668006724b
ui: make default accent dynamic on api 31
Make the default accent the dynamic accent on API 31.

This is to make Auxio's Material You support obvious to the user.
2022-06-15 20:09:23 -06:00
OxygenCobalt
543a3ebffb
ui: fix toolbar state not persisting
Fix an issue where the collapsing toolbar would not preserve it's state
when navigating.

Apparently you need to add an ID to a view to get it's state to be
restored. There is no warning for this at all. Android, everyone.
2022-06-13 10:40:28 -06:00
OxygenCobalt
84295dcf25
ui: completely rework icon management
Completely rework the way Auxio handles icons.

This is mostly two changes:
1. Removing ImageButton/StyledImageButton for MaterialButton. This is
done by abusing MaterialButton's theming options to make it only show
an icon.
2. Standardizing icon sizes into small, medium, and large categories.
Small is the default, Medium and Large are for edge-cases like the
playback icons which look horrible at 24dp.
3. Abusing the Toolbar to make it follow Material 3 guidelines. This
mostly involved removing the strange icon sizing and correctly padding
the view.
4. Reworking the playback bar to use more, smaller icons, making it
more like a Toolbar in the process (which I like).
2022-06-09 10:12:48 -06:00
OxygenCobalt
ab194c14c2
ui: create viewmodel for navigation
Create a ViewModel for the more complicated navigation pathways.

Normally, navigation was fragmented along a complicated stretch of
fragment hacks and DetailViewModel's navToItem attitbute, both of which
were not really that ideal. Dumpster them for a single, unified
viewmodel for the more complicated navigation situations. This removes
much of the duplicate navigation logic and is likely much more
maintainable for future situations.
2022-04-02 20:21:06 -06:00
OxygenCobalt
74f5962844
ui: rework cover style
Rework the style of all album covers in the app to be more in line with
the new track number style.

This is mostly comprised of adding a new background to all cover views
and rescaling error icons to be smaller than they would normally be.
This also includes a change in the cover/track background color from
colorSurfaceVariant to colorOnSurfaceInverse, which seems to provide
the best visibility in all cases.

These changes also apply to the track number views.
2022-04-02 18:18:10 -06:00
OxygenCobalt
595a982d59
all: cleanup
Clean up the project after the previous changes and update some
dependencies.
2022-03-23 12:27:49 -06:00
OxygenCobalt
d79592e029
all: remove databinding
Remove databinding entirely.

Databinding was a terrible idea for Auxio. I rarely leveraged it, and
when I did, it produced messy code and bloated build times. Dumpster it
for just viewbinding, which is good. This reduces building times by
nearly 2/3, and generally makes the codebase more coherent and usable.
2022-03-23 10:59:01 -06:00
OxygenCobalt
2ff7d93263
all: view cleanup
Do even more cleanup regarding views.
2022-03-13 18:56:24 -06:00
OxygenCobalt
f377e144dd
style: remove elevation from toolbars
Remove the elevation component from all toolbars and the bottom bar.

Material3 states that top and bottom app bars should not cast a drop
shadow. Auxio ignored this and used one anyway. This largely stemmed
from incorrect use of the AppBarLayout styles, which were mostly just
incorrect M2 styles with a new background plastered over. Fix this
by creating a new style that inherits the proper M3 styles and then
using that on all AppBarLayout instances in the app.
2022-02-10 17:34:03 -07:00
OxygenCobalt
f4217a337a
style: tweak body typography
Apply body typography in new places in the app.

For awhile, Body and Title typography were used interchangeably, as
they occupy the same text size range. This commit defines the Body
text as to be used for one-line widgets or tertiary widgets, while
the Title text is defined to be used for multi-line or heading widgets.
2022-02-08 06:23:43 -07:00
OxygenCobalt
43b12598fb
styles: redo accents
Recreate all accents AGAIN. This time it's to properly generate secondary
and tertiary colors for these. The results of them vary [some might be
removed since they're too similar to other accents now], but most are
fine and they allow me to properly use these components without inane
bugs.
2021-11-13 11:51:36 -07:00
OxygenCobalt
032fd2bd40
style: use material in playback view
Use Slider and FloatingActionbutton in the playback view. This is not
because I wanted to, but because there were insane bugs on Lollipop
devices that stemmed from them being unable to load complex selector
resources.
2021-11-11 16:25:56 -07:00
OxygenCobalt
8f61d8479a
style: migrate to Material3 text styling
Migrate to 100% Material3 text styling. I had to basically ignore the
intended styling here just to get a sensible design here, which is
"bad" but I do what I want. The only usage of MaterialComponents left
in the project now is the dialog since the new dialog style the worst
thing ever.
2021-11-11 11:48:22 -07:00
OxygenCobalt
63198f8677
style: unify typography
Use Material typography everywhere instead of using a mix of AppCompat
and Material styles. This is still based around MaterialComponents
though, as I'm not fully sure how to wield the new Material3 text
styles yet. This also completely phases out inter bold.
2021-11-09 06:52:02 -07:00
OxygenCobalt
b50a23a47f
ui: fix misc issues
Fix miscellanious code style/compat/ui issues.
2021-10-31 16:06:00 -06:00
OxygenCobalt
68782fadac
ui: create dedicated playback bar layout
Create a dedicated playback bar layout. This replaces the old janky
observer system with something that handles state better and is just
more elegant.
2021-10-30 18:21:30 -06:00
OxygenCobalt
9030de7774
ui: add edge-to-edge on bar-dependent fragments
Add edge-to-edge on the Home, Detail, and Search fragments. This
solution is not ideal at all, relying on viewModel state to make
sure that the padding is only applied when the playback bar is not
present. However, it works. I'll likely replace it with a better
layout once I can figure out how similar layouts like Material
Files' PersistentBarLyout work.
2021-10-20 20:11:07 -06:00
OxygenCobalt
23d1be8ebc
home: add tab customization
Finally add tab customization. This implementation is a
bit ugly, but I had to futureproof it for playlists and I'm
planning to clean up a lot of the duplicate code across the app.

This addition notably allows a default tab to be set, which is
something that was widely requested in #12. This UI rework finally
allows it to be added.
2021-10-17 20:27:16 -06:00
OxygenCobalt
7ef10fa4f8
search: collapse uis into single bar
Merge the search view and the redundant appbar into a single view. Also
fix another Material3 regression that stemmed from a bad text highlight
color.
2021-10-12 18:29:54 -06:00
OxygenCobalt
8c7f0867f9
style: migrate to Material3
Mostly migrate to Material 3/Material You.

- Auxio should now follow dynamic colors on Android 12
- Accents have been regenerated to align with the new color roles
- Some colors have been tweaked here and there to line up with the
new design system
- Dialogs were not fully migrated, but that's because Material3 dialogs
look god-awful.
- Accent class was reworked to take up less memory

Now that this is out of the way, I can focus on other UI things before
the release of 2.0.0.
2021-10-10 16:44:17 -06:00
OxygenCobalt
443c26fe98
styles: refactor style methodology
Refactor the styling again to make all styles start with the Auxio
prefix. Also try to phase out the usage of layout_width and
layout_height in most places, since those can cause a lot of
frustration if they aren't used in the layout they are expected in.
2021-09-14 20:16:55 -06:00
OxygenCobalt
23e3c0241d
ui: completely migrate to material
Drop the Bridge theme and completely migrate to material. This is for
two reasons:

- To make Material You less painful
- Improve coloring [Dark mode, other colors, etc].

Most of the previous UI elements were kept [no rounded corners], but
did come at the cost of removing the hint tagline from the search bar
since there was simply no good way to integrate it. There are also
some other miscellanious issues [Weird selection menus, dividers are
not migrated still], but those will be fixed in future commits.
2021-09-03 20:37:32 -06:00
OxygenCobalt
74d55ba59e
home: make appbar liftOnScroll
Make HomeFragment's AppBarLayout lift when the data scrolls. This
was something I wanted to do initially, but kept running into issues
with. Turns out the addition of my custom AppBarLayout made this pretty
trivial all things considered. The entire app now follows this idiom.
2021-09-03 18:02:57 -06:00
OxygenCobalt
acabe9217b
ui: use colorOnSurface
Use colorOnSurface for the first time ever. I decided to pick a color
that was as non-intrusive as possible that was still differentiateable,
and I think it looks like a net improvement. It will probably be
tweaked a bit in the future as I expand it to other elevated views.
2021-08-30 20:19:52 -06:00
OxygenCobalt
765f92ca98
ui: improve playback/about UIs
Make playback/about UIs follow the new liftOnScroll and edge-to-edge
idioms. This finally allows me to collapse a lot of duplicate code
into MainActivity and in general reduce code mess.
2021-08-30 19:53:19 -06:00
OxygenCobalt
1251af660a
ui: fix liftOnScroll issues entirely
Make a hack layout that fixes the problem of the lift state not
actually following the RecyclerView state. This should remove the
need for all the fragile fixes for this UI idiom.
2021-08-30 06:43:18 -06:00
OxygenCobalt
a4d2a8d48c
search: improve ui
Improve the search UI by making it edge-to-edge and adding the
liftOnScroll idiom. It does come with the caveat of walking on
eggshells to get the liftOnScroll code working, but its okay. It
may be improved in the future.
2021-08-29 20:20:25 -06:00
OxygenCobalt
a3e7cb93aa
home: merge all library views into home
Merge LibraryFragment, SongsFragment, and others into a new fragment
called HomeFragment. This is the beginning of the Auxio UI overhaul.
This has caused some regressions here and there, but these will be
rectified over time.
2021-08-21 19:49:25 -06:00
OxygenCobalt
a566a30c15
style: use colorAccent
Use colorAccent instead of colorPrimary and colorSecondary.
2021-08-06 17:47:11 -06:00
OxygenCobalt
1b5822eae0
chore: upgrade deps
Update dependencies again:

activity -> 1.3.1
constraintlayout -> 2.1.0
media -> 1.4.1
2021-08-06 09:41:31 -06:00
OxygenCobalt
828ab3ccee
styles: refactor styles
Refactor styles again, this time trying to seperate the more
layout-specific attributes so that layouts become more re-usable.
This also updates the naming conventions of styles.
2021-08-06 09:36:56 -06:00
OxygenCobalt
dc2157904a
styles: refactor styles
Completely refactor styles once again to improve resource sharing and
styling maintainability.
2021-06-11 08:13:52 -06:00
OxygenCobalt
804c38d7ce
style: Use colorSurface everywhere
Instead of using @color/background directly, use ?attr/colorSurface
so that changes can be made to the theming easier. This also
resolves some more minor issues regarding certain widget's
backgrounds.
2021-05-24 19:33:54 -06:00
OxygenCobalt
ec3e388071
Version 1.4.0
Ready for version 1.4.0 of Auxio.
2021-05-09 14:41:42 -06:00
OxygenCobalt
a849d00248
Cleanup code
Clean up the formatting/structure of the codebase.
2021-05-02 18:49:16 -06:00
OxygenCobalt
029a4b1ff6
Refactor margin/padding
Do two things to the margin and padding system:
- Remove the redundant padding/margin dimens and replace it with a unified "spacing" dimen namespace
- Make most margin and padding dimens follow the divisible-by-8 rule in material design
2021-04-25 14:59:21 -06:00
OxygenCobalt
03aa2d4579
Migrate to material theming
Finally move the app from AppCompat the Material Bridge theme. This does a couple things:
- Removes need for runtime styling of material widgets used before
- Allows for a better dialog style [But only after a ton of tinkering and weird hacks]
- Makes theming slightly easier [After all the dumb migration bugs and technicalities are fixed]

I never want to do something like this again. UI styling on android is a nightmare.
2021-04-04 09:20:56 -06:00
OxygenCobalt
a4801bdf2f
Redo controls view
Redo the controls view to support a slide enter/exit animation, along with fixes to elevation problems on certain devices.
2021-02-13 14:49:57 -07:00
OxygenCobalt
15dbe59db5
Minor fixes
Fix some ordering & display issues. Also slightly increased the play/pause icons size on PlaybackFragment.
2021-01-29 21:21:57 -07:00
OxygenCobalt
8f5e6621ad
Create dedicated search tab
Move all searching to a tab of its own.
2021-01-11 20:17:22 -07:00