Commit graph

396 commits

Author SHA1 Message Date
Alexander Capehart
78201e55ee
all: phase out taskguard
Phase out the dumb hack TaskGuard class in favor of yield.

For some reason, I was under the impression that yield was horribly
slow. It's not, I was just using it wrong. So now TaskGuard is no
longer needed.
2022-09-09 20:42:03 -06:00
Alexander Capehart
189f712eaa
music: re-add mediastore genre parsing
Re-add MediaStore genre parsing to the init() step.

This time, to play along with the new abstraction, the query is done in
initialization and loaded into a map that is then used when populating
raw audio.
2022-09-09 20:01:05 -06:00
Alexander Capehart
06d6495dcd
all: lint with ktlint
Just lint with ktlint. It has better import checking functionality.
2022-09-08 21:55:05 -06:00
Alexander Capehart
09823d7829
all: reformat code
Simultaniously reformat code using ktlint and ktfmt.
2022-09-08 21:04:51 -06:00
Alexander Capehart
28d28287fe
music: refactor backends into extractors
Refactor all Backend instances into a new package called extractor and
a new structure called "Layer".

Layers are no longer generalized into an interface. Instead, they build
on eachother in order to produce a correct output of raw songs.

One of these layers is a stub class to eventually implement caching.

This changeset also phases out the "Ignore MediaStore tags" setting, as
it is no longer needed.
2022-09-08 20:41:08 -06:00
Alexander Capehart
2e71342e1c
music: move utils around
Move some miscellanious utils around.
2022-09-08 19:01:21 -06:00
Alexander Capehart
4c954e83b0
music: add basic framework for separators
Add a basic framework for user-customizeable separators.

This is designed to be extendable if needed, albeit the app will likely
only let the user choose between +, ;, /, &, and ,.
2022-09-08 18:17:04 -06:00
Alexander Capehart
574224ff99
music: update comments
Update comments in ParsingUtil.
2022-09-07 22:13:18 -06:00
Alexander Capehart
81ca021ce7
music: refactor separator parsing
Add separator parsing back, albeit in a much different manner.

Now Auxio will try to parse by , ; / + and &. This will be disabled by
default in the future and available as a setting. When parsing by
separator, whitespace is also trimmed. This occurs nowhere else though,
as there is no demand.
2022-09-07 22:02:56 -06:00
Alexander Capehart
2033e2cb1f
music: add support for id3v2.4 multi value tags
Add support for ID3v2.4-style multi-value tags separated by a null
terminator.

This temporarily removes most other forms of separator parsing in the
app. My plan is to reunify it under a new separator setting that allows
the user to select how multi-value tags are separated in their library.
Separator parsing tends to be too destructive by default, so this tends
to be a good option overall.

This commit does require ExoPlayer to be forked once again to add
ID3v2.4 separator support.
2022-09-07 21:00:24 -06:00
Alexander Capehart
2690e8343a
music: fix uid issues
Fix some mistakes with the UID hashing process.

Some more work needs to be done regarding formalizing the datatype
and tagtype fields. If anything, I may just collapse them into a
single "tag" field since they are only used for equality.
Alternatively, I could make them integers to increase efficiency.
Depends.
2022-09-07 10:35:26 -06:00
Alexander Capehart
fe5609b447
ui: fix click/menu issues
Fix some issues with how slapshod the menu/click code is.

This fixes a crash on the genre view when a song menu was opened.
2022-09-06 22:41:20 -06:00
Alexander Capehart
48ad45e4c3
music: rework id system
Completely rework the ID system to pave the way to MusicBrainz ID
support and greatly increase ID integrity in general.

This changeset removes the old ID field, an emulation of a polynomial
hash that was used in all items, and replaces it with a new type called
UID that is specific to Music. Other types just use plain equals now,
and most instances of "id" to check for equality in the app have either
been inlined into an equals override or removed outright.

The new UID format is as follows:
datatype/format:uuid

Datatype is a tag that is just the lowercase tag name. For example,
"song". Format is the program that created the UID. auxio will be an
md5 hash, and musicbrainz will the a musicbrainz ID extracted from a
file. UUID is the uuid itself.

This is much more reliable and extendable than the old ID format. This
will also be the last time I break compat with old ID formats. From now
on, a legacy UID field will not be included to enable backwards compat,
when the time comes for a breaking change.
2022-09-06 22:21:41 -06:00
Alexander Capehart
e5d7cdc340
playback: migrate to reactive model
Migrate the playback system to a reactive model where internalPlayer
is now the complete source of truth for the playback state.

This removes the observer pattern for positions and instead introduces
a new State datatype that allows consumers to reactively calculate
where the position probably is.

This is actually really great for efficiency and state coherency, and
is really what I was trying to aim for with previous (failed) reworks
to the playback system. There's probably some bugs, but way less than
the ground-up rewrites I tried before.

This also lays the groundwork for gapless playback, as the internal
player framework is now completely capable of having more functionality
borged into it.
2022-09-06 11:45:23 -06:00
Alexander Capehart
b24e22182e
music: add basic multi-genre support [#201]
Add basic support for multiple genres.

This is sort of the test run for full multi-artist support, allowing me
to rework my abstractions to handle the presence of multiple parents.

This is nowhere near complete. For example, there is currently a stopgap
measure in the playback system that basically breaks genre playback.
It's a start though.
2022-09-03 16:46:53 -06:00
Alexander Capehart
022f92f27f
music: restructure around raw objects
Restructure music data around a series of "raw" objects that better
hide the internal information needed to properly construct the library.
2022-09-03 14:28:06 -06:00
Alexander Capehart
a8e6ccf031
ui: add dialog view holder
Add a special ViewHolder class for dialogs.

This just automates a hack I use to get full-size viewholders in
dialogs.
2022-09-02 19:40:50 -06:00
Alexander Capehart
5f6cdad507
util: remove logEOrThrow
Remove logEOrThrow from the logging framework.

Better to error than silently not doing anything.
2022-09-01 18:40:00 -06:00
Alexander Capehart
9d58076a0a
recycler: unwind abstractions
Unwind the RecyclerView abstractions.

The framework was far too suffocating and prevented the addition of
new changes. Remove it.
2022-09-01 18:27:37 -06:00
Alexander Capehart
13793fdfe2
playback: add smooth seeking
Switch position math to rely on deciseconds (1/10th of a second)
instead of full seconds.

This makes seeking and position management much smoother, with minimal
performance cost. In the future I may try to migrate the playback state
so that the position calculations are done on the UI end, but this
works for now.
2022-08-29 09:46:42 -06:00
Alexander Capehart
4d02dfb578
playback: rework controller into InternalPlayer
Rework the Controller interface into a standalone interface called
InternalPlayer.

This is mostly preparation for further changes.
2022-08-29 09:13:37 -06:00
Alexander Capehart
8a15868ba1
music: cache ids in map
Make a map of ids to particular music items, which makes searching for
music items much faster at the cost of higher memory usage.
2022-08-28 19:21:30 -06:00
Alexander Capehart
4d8c2abd09
music: catch cancellation events during indexing
Catch and propagate cancellation events during indexing.

This is just better for debug information.
2022-08-16 16:46:31 -06:00
Alexander Capehart
3cef088d12
music: switch to new storage perms
Switch to the new READ_AUDIO_STORAGE permission for Android 13.
2022-08-16 12:31:36 -06:00
OxygenCobalt
ee68e7ffe9
playback: make replaygain always-on
Remove the "Off" ReplayGain setting, as it is mostly meaningless.

Users who don't want ReplayGain can remove the tags from their files.
No efficiency benefits either since the audio processor is always
disabled without replaygain tags. It is better not to confuse users
who do have ReplayGain but wonder why it is not working on their
files because the setting is off.
2022-08-11 11:44:19 -06:00
OxygenCobalt
fc5274ebeb
info: update
Update information in preparation for 2.6.1.
2022-08-10 14:31:16 -06:00
OxygenCobalt
bcc16fb88c
music: improve field management
Cache some music fields and make other fields more coherent given
recent changes.
2022-08-09 08:57:24 -06:00
OxygenCobalt
7d04aad9b7
util: clean up context utils
Clean up the context utils to be more appropriately designed and
efficient.
2022-08-04 20:11:25 -06:00
OxygenCobalt
96be8cb6b7
ui: remove textSafe
Remove the textSafe method, as it is functionally useless.

textSafe relied on a dumb 1.0.0 thing where I used wrap_content on
text views. Now it just causes relayouts for no good reason.
2022-08-04 17:27:50 -06:00
OxygenCobalt
fa06732e94
strings: remove weird capitalization
Remove strange capitalization choices in an attempt to make the app
more consistent.
2022-08-04 15:28:35 -06:00
OxygenCobalt
f27b798e33
ui: remove coordinatorlayout workarounds
Remove EdgeCoordinatorLayout in favor of using fitsSystemWindows when
needed.

EdgeCoordinatorLayout was derived from a misunderstanding about how
window insets worked. Remove it.
2022-08-04 14:30:33 -06:00
OxygenCobalt
4af45031b0
all: fix lints
Fix lints that have accumulated over time.

Apparently Android Studio just...stopped using lints. For no reason. I
had to upgrade to the beta version to actually get lints.
2022-08-04 13:14:21 -06:00
OxygenCobalt
62ae5e5cb2
build: update build scripts
Update/Modernize build scripts.
2022-07-29 11:03:22 -06:00
OxygenCobalt
f93d5f1a69
music: make string hashing more resillient
Make string hashing a custom-made function that actually outputs to a
long.

This prevents overflows from causing a collision.
2022-07-27 09:34:23 -06:00
OxygenCobalt
affa8c1c11
queue: add ability to play songs [#92]
Add the ability to jump to arbitrary points in the queue.

This comes at the cost of the long-press option to move items, since
they simply cannot co-exist without visual issues.
2022-07-25 12:20:46 -06:00
OxygenCobalt
f206f08e79
music: handle multiple vorbis tags [#197]
Modify ExoPlayerBackend to handle the presence of multiple vorbis tags
for a particular key.

This is allowed by the spec and heavily leveraged by programs like
Picard. It also opens the door for better artist functionality, but
that is incredibly complicated and something I don't want to implement
right now.
2022-07-23 09:16:50 -06:00
OxygenCobalt
0212887610
info: update docs
Update information here and there.
2022-07-20 17:38:20 -06:00
OxygenCobalt
f75f75308e
music: add wakelock to indexerservice
Add a wake lock to IndexerService.

This ensures that the CPU is active throughout the whole music loading
process.
2022-07-20 11:08:02 -06:00
OxygenCobalt
19a0728e5b
music: rework release types [#158]
Rework album types into release types, with additional support for live
albums, remixes, and mixtapes.

This is not a complete implementation, nor is it meant to be. I don't
want to add technical complexity handling Remix Compilations or
DJ-Mixes unless there is demand.
2022-07-20 10:53:30 -06:00
OxygenCobalt
36bb729e67
music: add additional album types
Add compilation and soundtrack album type support.

I find use in these, so implement them.
2022-07-19 10:50:27 -06:00
OxygenCobalt
24062aa623
music: update album type display
Only display album types within the artist and album detail menus.

Displaying it elsewhere cluttered the UI somewhat.
2022-07-19 10:28:19 -06:00
OxygenCobalt
4781d250bf
music: implement album types in UI
Implement album type displays in the album detail, artist detail, and
album item views.

Resolves #158.
2022-07-18 11:16:39 -06:00
OxygenCobalt
5df8edf912
music: add basic release type support [#158]
Add release type support to the media indexer.

This allows EPs, Singles, and Albums to be distinguished from
eachother. Auxio's implementation will use the MusicBrainz tag for
ID3v2 (Falling back to GRP1, as that is used sometimes), and will use
RELEASETYPE for vorbis comments.
2022-07-18 10:54:08 -06:00
OxygenCobalt
276f067152
ui: update material components
Update MDC to the alpha version in order to use some extra features.

I was planning to switch to the new MaterialSwitch, but alpha03 has
this insane crippling issue with ripples that blocks such. Use alpha02
and prep the app for the addition of the switch.
2022-07-18 10:06:26 -06:00
OxygenCobalt
10362b9efc
music: lowercase names when hashing
Lowercase music names when hashing them to prevent drift stemming from
grouping.

The addition of the song may change the case of an artist if such
mitigations are in effect. To prevent such from invalidating music
hashes, we take the lowercase of every name hashed.
2022-07-17 16:11:16 -06:00
OxygenCobalt
9ca4f70315
music: add id3v2.3 full date support [#159]
Add support for the ID3v2.3 TDAT and TIME frames to the ExoPlayer
parser.
2022-07-17 14:18:18 -06:00
OxygenCobalt
ad45b3edb3
search: dont compare genre sort names
Don't compare genre sort names when searching.

Genre names are identical to genre sort names, remove the useless
comparisons.
2022-07-17 10:44:21 -06:00
OxygenCobalt
863929fb64
ui: do not enforce contrast after api 29
Set the enforce*BarContrast methods to false above API 29, so we can
use fully transparent navigation and status bars.

Previously, we used a mostly transparent color for such, but now, we
can use a completely transparent color without it being changed to
match contrast.
2022-07-15 21:09:16 -06:00
OxygenCobalt
4d283bc91d
ui: fix app theme
Make the app theme (Shows before activity startup) the blue theme
instead of the default material purple.
2022-07-15 12:13:47 -06:00
OxygenCobalt
adc4055b2c
music: update hashing
Update id hashing to correctly handle null artists and take discs
and durations into account.

Note that we try not to hash values only obtained with the ExoPlayer
parser, as those could feasibly change if the setting was toggled,
thus causing the playback state to wipe.
2022-07-15 11:44:23 -06:00