Commit graph

304 commits

Author SHA1 Message Date
Alexander Capehart
42aba9e556
music: add artist count to genres
Add an artist count to genres.

This should make genres more unique from future playlists. A list of
artists will be added later on.
2022-11-12 19:18:48 -07:00
Alexander Capehart
cdd8f07c7f
strings: remove unused translations
Remove unused string translations to fix build issues.

Resolves #261.
2022-10-04 10:20:17 -06:00
Alexander Capehart
62ee46cfe6
music: add multi-artist support
Add semi-complete support for multiple artists.

This changeset completely reworks the music linker to add the following
new behaviors:
1. Artists are now derived from both artist and album artist tags,
with them being linked to songs and albums respectively
2. Albums and songs can now have multiple artists that can be distinct
from eachother
3. Previous Genre picking infrastructure has been removed and replaced
with artist picking infrastructure. "Play from genre" has been retired
entirely.

This is a clean break to the previous artist model and may not work
with all libraries. Steps to migrate the music library will be added
to the changelog.

Resolves #195.
2022-09-23 10:15:28 -06:00
Alexander Capehart
b6d1cd7cb0
music: add finalization routine
Combine validation into a new finalization routine that now
individually validates and in the future may finalize certain
fields that require linking to be properly created.
2022-09-18 19:58:17 -06:00
Alexander Capehart
765f2f9a18
music: keep changes when unshuffling/reshuffling
Keep changes when unshuffling and reshuffling the queue.

This quirk was a hold-over from the old queue system, and now it's
removed.

Note that sorting is still based on parent, and so sort orders might
remain somewhat wonky. I only see myself really tackling that come
gapless playback, as I have to remove that last vestige to get that
system working.
2022-09-16 20:13:30 -06:00
Alexander Capehart
2aa540c29a
ui: make setting dialogs
Make the setting dialogs navigation destinations.

This reduces the boilerplate required for dialogs.
2022-09-14 18:54:07 -06:00
Alexander Capehart
c342fb364b
all: merge display and playback modes
Merge DisplayMode and PlaybackMode into a new class called MusicMode.

Both of these datatypes represented similar things, and thus it's much
easier to make them the same datatype. Moreover, it makes the
forthcoming addition of the music selector much easier if the same
datatype was tied to the representation of music.

This commit also moves around things around the project to be slightly
more coherent.
2022-09-10 19:39:29 -06:00
Alexander Capehart
7bc9f4869b
music: switch sort names to collation
Use CollationKey when sorting music instead of String isntances.

This makes sorting aware of accented characters while still preserving
speed. I would ideally want to extend this to the search view too, but
there is no contains command in CollationKey, so I must continue with
the normalization method there.
2022-09-10 10:44:41 -06:00
Alexander Capehart
06d6495dcd
all: lint with ktlint
Just lint with ktlint. It has better import checking functionality.
2022-09-08 21:55:05 -06:00
Alexander Capehart
09823d7829
all: reformat code
Simultaniously reformat code using ktlint and ktfmt.
2022-09-08 21:04:51 -06:00
Alexander Capehart
28d28287fe
music: refactor backends into extractors
Refactor all Backend instances into a new package called extractor and
a new structure called "Layer".

Layers are no longer generalized into an interface. Instead, they build
on eachother in order to produce a correct output of raw songs.

One of these layers is a stub class to eventually implement caching.

This changeset also phases out the "Ignore MediaStore tags" setting, as
it is no longer needed.
2022-09-08 20:41:08 -06:00
Alexander Capehart
81ca021ce7
music: refactor separator parsing
Add separator parsing back, albeit in a much different manner.

Now Auxio will try to parse by , ; / + and &. This will be disabled by
default in the future and available as a setting. When parsing by
separator, whitespace is also trimmed. This occurs nowhere else though,
as there is no demand.
2022-09-07 22:02:56 -06:00
Alexander Capehart
2690e8343a
music: fix uid issues
Fix some mistakes with the UID hashing process.

Some more work needs to be done regarding formalizing the datatype
and tagtype fields. If anything, I may just collapse them into a
single "tag" field since they are only used for equality.
Alternatively, I could make them integers to increase efficiency.
Depends.
2022-09-07 10:35:26 -06:00
Alexander Capehart
fe5609b447
ui: fix click/menu issues
Fix some issues with how slapshod the menu/click code is.

This fixes a crash on the genre view when a song menu was opened.
2022-09-06 22:41:20 -06:00
Alexander Capehart
48ad45e4c3
music: rework id system
Completely rework the ID system to pave the way to MusicBrainz ID
support and greatly increase ID integrity in general.

This changeset removes the old ID field, an emulation of a polynomial
hash that was used in all items, and replaces it with a new type called
UID that is specific to Music. Other types just use plain equals now,
and most instances of "id" to check for equality in the app have either
been inlined into an equals override or removed outright.

The new UID format is as follows:
datatype/format:uuid

Datatype is a tag that is just the lowercase tag name. For example,
"song". Format is the program that created the UID. auxio will be an
md5 hash, and musicbrainz will the a musicbrainz ID extracted from a
file. UUID is the uuid itself.

This is much more reliable and extendable than the old ID format. This
will also be the last time I break compat with old ID formats. From now
on, a legacy UID field will not be included to enable backwards compat,
when the time comes for a breaking change.
2022-09-06 22:21:41 -06:00
Alexander Capehart
a9bbdff25d
recycler: fix popup desync in grid layouts [#230]
Fix a popup desynchronization issue in grid-based layouts.

This issue stemmed from the popup index calculation apparently not
needing a division by the span count in order to produce the correct
index. This kind of makes sense, but is still really weird.

Resolves #230.
2022-09-05 19:45:51 -06:00
Alexander Capehart
8a70ece442
recycler: fix fast scroll issues
Fix issues with the fast scroller, such as an improper thumb position
and strange item behavior stemming from dataset changes.
2022-09-02 20:13:47 -06:00
Alexander Capehart
a8e6ccf031
ui: add dialog view holder
Add a special ViewHolder class for dialogs.

This just automates a hack I use to get full-size viewholders in
dialogs.
2022-09-02 19:40:50 -06:00
Alexander Capehart
be8623ad2d
recycler: add span size abstraction to adapter
Make adapter instances handle span sizes.

This supercedes the hackier solution where the fragments would have to
reference adapter data in order to determine span size. Not anymore.
2022-09-02 13:36:43 -06:00
Alexander Capehart
acaf679000
ui: add animated playing indicator [#218]
Make the playing indicator animate when playback is ongoing.

Previously state issues stopped me from doing this, but apparently this
time I miraculously got it working. Yay.

Resolves #218.
2022-09-02 13:16:29 -06:00
Alexander Capehart
227a258eca
search: add playing indicators [#218]
Add playing indicators to the search view too.
2022-09-01 19:51:07 -06:00
Alexander Capehart
87ca4c8ab1
home: indicate playback on items [#218]
Indicate playback in the home view as well.

This is mostly a QoL change. Might also add this to the search view.
2022-09-01 19:27:36 -06:00
Alexander Capehart
5f6cdad507
util: remove logEOrThrow
Remove logEOrThrow from the logging framework.

Better to error than silently not doing anything.
2022-09-01 18:40:00 -06:00
Alexander Capehart
9d58076a0a
recycler: unwind abstractions
Unwind the RecyclerView abstractions.

The framework was far too suffocating and prevented the addition of
new changes. Remove it.
2022-09-01 18:27:37 -06:00
Alexander Capehart
2bec9ce977
queue: add fast scroller
Add a fast scroller to the queue view.

This is actually easy to implement without disruption. Now the detail
view is the only view without such a fast scroller, as it needs more
reworks for it to be feasible.
2022-08-29 20:38:17 -06:00
Alexander Capehart
13793fdfe2
playback: add smooth seeking
Switch position math to rely on deciseconds (1/10th of a second)
instead of full seconds.

This makes seeking and position management much smoother, with minimal
performance cost. In the future I may try to migrate the playback state
so that the position calculations are done on the UI end, but this
works for now.
2022-08-29 09:46:42 -06:00
Alexander Capehart
28ba8147f1
ui: temporarily remove more menus
Temporarily remove more menus for now.

There's just no window to add them for 2.6.2. I'll add multi-select
later.
2022-08-27 17:36:14 -06:00
OxygenCobalt
2c5a1a0567
all: move menus to more button [#93]
Move all menu functionality from long-click to a menu button.

This is in preparation for #93, as I need to free up the long-click
for a selection option. The spacing isn't really consistent at all,
but that's because I wanted to make something that looks right
depending on the context.
2022-08-11 15:15:10 -06:00
OxygenCobalt
fc5274ebeb
info: update
Update information in preparation for 2.6.1.
2022-08-10 14:31:16 -06:00
OxygenCobalt
83d1e4eae4
ui: refactor shadow management
Make the shadow disabling workaround an XML style.

Doing it this way is more elegant than disabling it in-code.
2022-08-09 09:10:19 -06:00
OxygenCobalt
bcc16fb88c
music: improve field management
Cache some music fields and make other fields more coherent given
recent changes.
2022-08-09 08:57:24 -06:00
OxygenCobalt
75e80a7253
home: add indicator to date added sorting
Add a fast-scroll indicator for date added sorting.

Forgot to add this initially.
2022-08-09 08:47:57 -06:00
OxygenCobalt
3c3b9ac7cc
queue: make sheet corner radius sharp
Make the corner radius of the queue sheet also sharp.

This is to ensure consistency with the playback sheet as it currently
stands. As soon as I can do only-inset content behavior and can thus
round the playback bar, I'll also re-round the queue bar.
2022-08-08 22:21:10 -06:00
OxygenCobalt
fe38c70d34
ui: don't re-inset content only
Revert the changes I made in 0474940ee3
and return to the hybrid layout + inset system.

The big issue is edge effects and touch events. I need to properly
clamp edge effects to the padding, but that also requires me to use
stretch edge effects everywhere to prevent weird visual isuses. This
may happen in the future in RecyclerView 1.3.0, but development on such
has been minimal. Meanwhile, touch events will be intercepted by the
now overlapping view if one clicks the wrong portion of the bar.
Nothing I can do given how touch events are intercepted by the bottom
sheet, at least right now.

More feasible to keep the current system and mitigate whatever issues
are present there.
2022-08-08 16:22:03 -06:00
OxygenCobalt
46473ceff9
ui: update transitions
Update transitions in the home fragment to X-axis.

I noticed a visual issue in the detail transition in the existing
version stemming from how the main fragment's drawing is clipped by
the bottom sheet, resulting in a less-than-ideal Z-axis transition.

While I wanted to fix this by attempting to switch to inset based
bottom sheet management, I still need to wait for more changes in
order to successfully pull that off, and hence I'll be reverting it
soon.

Moving these transitions to X-axis prevents this visual issue while
still being roughly semantically similar.
2022-08-08 16:17:46 -06:00
OxygenCobalt
7b3490d5d3
ui: improve bottom sheet backgrounds
Try to improve the efficiency/management of bottom sheet bakcgrounds
somewhat.
2022-08-06 13:19:58 -06:00
OxygenCobalt
0474940ee3
ui: switch to inset-based bottom sheet content
Do not do a measure + inset method with BottomSheetContentBehavior,
instead, try to re-apply window insets to adapt with the bar instead.

This fixes a lot of view clipping issues that made motion transitions
non-ideal and prevented a rounded playback bar. Only remaining issue is
RecyclerView instances, which need to be further reworked to resolve
scroll issues and edge effect problems.
2022-08-06 09:21:20 -06:00
OxygenCobalt
5a829112da
meta: update shots
Upgrade screenshots for 2.6.0.
2022-08-05 17:40:58 -06:00
OxygenCobalt
5978e124d2
ui: fix lollipop bugs
Fix more lollipop bugs, as I usually do. Except for the drawing
issues I may or may not have produced. Don't really care enough to
fix them though.
2022-08-05 11:47:26 -06:00
OxygenCobalt
7d04aad9b7
util: clean up context utils
Clean up the context utils to be more appropriately designed and
efficient.
2022-08-04 20:11:25 -06:00
OxygenCobalt
96be8cb6b7
ui: remove textSafe
Remove the textSafe method, as it is functionally useless.

textSafe relied on a dumb 1.0.0 thing where I used wrap_content on
text views. Now it just causes relayouts for no good reason.
2022-08-04 17:27:50 -06:00
OxygenCobalt
fa06732e94
strings: remove weird capitalization
Remove strange capitalization choices in an attempt to make the app
more consistent.
2022-08-04 15:28:35 -06:00
OxygenCobalt
4b61d1b6e7
meta: remove spanish changelogs
Remove the useless spanish changelogs (We don't translate them as they
become outdated quickly)
2022-08-04 14:45:11 -06:00
OxygenCobalt
f27b798e33
ui: remove coordinatorlayout workarounds
Remove EdgeCoordinatorLayout in favor of using fitsSystemWindows when
needed.

EdgeCoordinatorLayout was derived from a misunderstanding about how
window insets worked. Remove it.
2022-08-04 14:30:33 -06:00
OxygenCobalt
4af45031b0
all: fix lints
Fix lints that have accumulated over time.

Apparently Android Studio just...stopped using lints. For no reason. I
had to upgrade to the beta version to actually get lints.
2022-08-04 13:14:21 -06:00
OxygenCobalt
a9515e19c0
all: cleanup
Clean up the slightly rushed changes I made as I worked on the split
UI.
2022-08-03 19:54:14 -06:00
OxygenCobalt
772fe7df3b
ui: make bottom sheets request insets on layout
Make bottom sheets request window insets when they are laid out.

For some insane reason, bottom sheets are just not given window insets
when the device is rotated in the detail view. Appaently requesting them
fixes it all of a sudden.
2022-08-03 15:42:37 -06:00
OxygenCobalt
35cfea78df
recycler: remove useless header ids
Remove useless id fields from Headers, replacing them with vlaues
related to their string resource.

String resources and disc numbers are more or less garunteed to be
unique in Auxio's context.
2022-08-01 10:38:24 -06:00
OxygenCobalt
b42dfd0b53
all: misc changes
Miscellanious changes that accumulated over time.
2022-07-31 15:51:12 -06:00
OxygenCobalt
c3d8509069
ui: optimize bottom sheets
Desperately try to minimize the amount of layouts my bottom sheet code
is producing.

It still relayouts twice in one pass. I hate android.
2022-07-30 16:06:17 -06:00