Allow the material library to handle dynamic colors.
Turns out I was mis-understanding how DynamicColor themes were meant to
be used by the material library. Turns out you can just inherit from it
and it will work perfectly fine. Refactor the V31 styles to remove our
insane shims and finally fix the slapdash dynamic color usage across
the main theme and widgets.
Extend edge-to-edge to versions below Android Oreo. This is done
through tinting the navigation bar colors on those versions,
circumventing the coloring issue.
The way Material3 uses an initial light accent seeds is...odd. It more
closely resembles deep purple [darker on light mode, lighter on dark
mode] in behavior. Therefore we simply rename the light accents to
this. This does mess up translations a lot, but I'll fix it when I
update the rest of the translations.
Simplify the accent scheme:
- Light Blue was re-generated to be a weird darker-on-light-mode
lighter-on-dark-mode blue that looked really similar to how blue-grey
turned out. These have been merged into a new color scheme called
deep blue.
- Deep Orange and Red were too similar after being re-generated, so
they have been merged to become a simple red accent.
Recreate all accents AGAIN. This time it's to properly generate secondary
and tertiary colors for these. The results of them vary [some might be
removed since they're too similar to other accents now], but most are
fine and they allow me to properly use these components without inane
bugs.
My phone has just updated to Android 12, and Auxio looks very out of
place compared to the other themed APIs. Improve the usage of Material
You on the app icon and the widgets so that they line up a bit more.
Can't fully commit though since sometimes the colors can't be
replicated or because they don't look very good.
Mostly migrate to Material 3/Material You.
- Auxio should now follow dynamic colors on Android 12
- Accents have been regenerated to align with the new color roles
- Some colors have been tweaked here and there to line up with the
new design system
- Dialogs were not fully migrated, but that's because Material3 dialogs
look god-awful.
- Accent class was reworked to take up less memory
Now that this is out of the way, I can focus on other UI things before
the release of 2.0.0.
Give up and add more material elements such as neutral toolbar colors
and rounded corners. This is largely for stylistic cohesion. I will
keep rounded corners to a minimum though, rounding album covers is a
crime against humanitity.
Refactor the styling again to make all styles start with the Auxio
prefix. Also try to phase out the usage of layout_width and
layout_height in most places, since those can cause a lot of
frustration if they aren't used in the layout they are expected in.
Drop the Bridge theme and completely migrate to material. This is for
two reasons:
- To make Material You less painful
- Improve coloring [Dark mode, other colors, etc].
Most of the previous UI elements were kept [no rounded corners], but
did come at the cost of removing the hint tagline from the search bar
since there was simply no good way to integrate it. There are also
some other miscellanious issues [Weird selection menus, dividers are
not migrated still], but those will be fixed in future commits.
Brighten the dark theme somewhat. This is for two reasons:
- To make colorOnSurface stick out less like a sore thumb
- To be more in line with other material apps
- To make the dark theme differ from the black theme more
Black theme remains unchanged, so if one wants a much darker theme,
then they can use that.
Fix a plethora of style issues that lead to a worse touch experience.
I tried to optimize these solutions so that they didn't reduce the layout
density too much. More updates may have to be made in the future.
Add the first widget implementation, the minimal widget. This took a
good 2 days of hacking and frustration to get the first prototype
working. And even then, its currently scoped to android 12 until I'm
able to port them. The implementation is still quite rough, but should
become manageable over time. More widgets will come.
Collapse amber and yellow into a single accent [Yellow], remove the neutral accent due to UI isuses, and darken light-mode accents across the board to be more visible.
Update layouts to not assign a primary color through the tools namespace anymore, also bring back the light theme, which apparently disappeared at some point.