Add an option to restore the old 1:1 crop behavior to the app.
Some people think this looks better, some people like to have youtube
thumbnails in their APICs. Can't really be opinionated here.
Make the app UI properly handle album covers that are not 1:1, instead
of just cropping them.
This required switching to Coil's rounded corners transformation
outright so that the non-1:1 image can sit inside the CoverView in a
way that actually looks good
I'm pretty confident this will work, but there might be some edge cases
since coil's transformation is really finicky.
Resolves#355.
Refactor the music name implementation to do the following:
1. Unify normal and sort names under a single datatype
2. Handle arbitrary-length digit strings
3. Ignore puncutation regardless of the intelligent sort
configuration, as it is trivially localizable.
Resolves#423.
Co-authored by: ChatGPT-3.5
Refactor the weird picker god module into specific sub-impls in
playback and a new navigation package.
I cannot keep this unified. The needs are too different among each
picker. Better to keep it separate, especially in preparation for
the playlist dialogs.
Re-add the fine-grained updates that were removed prior due to state
concerns.
This time they should be safe enough to use, as the differ has been
fully vendored. The change is not complete enough however, as the queue
view has not been properly ported to use these updates just yet.
Use dependency injection with Coil.
This allows me to use the coil-base artifact which should remove a bit
of superfluous dexcode, assuming dagger uses less. It probably doesn't.
Fully use DI in the playback module.
Previously use was split among different components that could leverage
injection, and components that could not. This fully unifies them.
Use @Binds more heavily with dependency injection, whee currently
reasonable.
Reduces the amount of boilerplate "fun from" functions that need to be
used.
Finally give up and use Room to persist the playback state.
This should make dependency injection much easier, and the
implementation isn't exactly the *worst*, as I was already using
"raw" data structures for the old queue database.
Switch back to using settings-specific listeners rather than the
SharedPreference listener.
Again, this is due to the need to decouple android code from settings.
It also allows us to fully obscure the details of what settings we are
actually working with.
Decouple the settings god object into feature-specific settings.
This should make testing settings-dependent code much easier, as it no
longer requires a context.
Allow past and currently playing queue items to be edited, instead of
just future queue items.
This was a somewhat requested feature that was impossible with the
prior queue system. With some fixes, the new queue system can now be
used to do this.
This even works with edge cases like removing the currently playing
song. Albeit, it's likely that more bug fixes and testing will be
needed.
Resolves#223.
Implement a new heap-based queue system into the app.
Unlike the prior queue, this one no longer keeps one canonical queue
and then simply swaps between shuffled and ordered queues by
re-grabbing the song list currently being played. Instead, the same
"heap" of songs is used throughout, with only the way they are
interpreted changing.
This enables a bunch of near functionality that would not be possible
with the prior queue system, but is also really unstable and needs a
lot more testing.
Currently this commit disables state saving at the moment. It will be
re-enabled when the new queue can be reliably restored.
Rework some of the taped together ways context-dependent objects were
replied on in-app, such as removing redundant constructs and extremely
hacky lifecycle mechanisms.
Redocument the detail, home, image, and list modules.
Much of this project's documentation has drifted from actual
functionality, and newer code is pretty sparely documented.
This commit seeks to rectify that by redocumenting every source
file in this project.
Rework the music picker system to be a reactive, viewmodel-based system
instead of a janky UI system.
This should make it much easier to maintain and extend in the future.
Unify the "Show Covers" and "Ignore MediaStore Covers" settings under an
new "Album covers" setting.
This will make it easier to extend to new forms of album cover
collection.
Add semi-complete support for multiple artists.
This changeset completely reworks the music linker to add the following
new behaviors:
1. Artists are now derived from both artist and album artist tags,
with them being linked to songs and albums respectively
2. Albums and songs can now have multiple artists that can be distinct
from eachother
3. Previous Genre picking infrastructure has been removed and replaced
with artist picking infrastructure. "Play from genre" has been retired
entirely.
This is a clean break to the previous artist model and may not work
with all libraries. Steps to migrate the music library will be added
to the changelog.
Resolves#195.
Merge DisplayMode and PlaybackMode into a new class called MusicMode.
Both of these datatypes represented similar things, and thus it's much
easier to make them the same datatype. Moreover, it makes the
forthcoming addition of the music selector much easier if the same
datatype was tied to the representation of music.
This commit also moves around things around the project to be slightly
more coherent.
Migrate the playback system to a reactive model where internalPlayer
is now the complete source of truth for the playback state.
This removes the observer pattern for positions and instead introduces
a new State datatype that allows consumers to reactively calculate
where the position probably is.
This is actually really great for efficiency and state coherency, and
is really what I was trying to aim for with previous (failed) reworks
to the playback system. There's probably some bugs, but way less than
the ground-up rewrites I tried before.
This also lays the groundwork for gapless playback, as the internal
player framework is now completely capable of having more functionality
borged into it.
Make the shape of the play/pause buttons throughout the app morph from
a circle if paused to a square if playing.
Android 13 seemingly does this to their play/pause button, so we copy
it too.
Tangentally related to #162.
Migrate MediaSessionComponent to android 13.
This was primarily implementing custom actions with the media session
and adding some extra bug fixes that I was already planning. I was
really hoping that google fixes the nightmarish mess that was the
previous MediaStyle notification, where I had to update the session
and then the notification in a tight dance with clever tricks to not
get rate-limited, but nope. I still have to do exactly the same thing
as beforehand, but with even extra insanity due to the custom actions.
Work aroudn an issue in Android 13 where bitmap pooling would not work
correctly and reduce our max memory limit by ~10x.
When I mean work around, I mean that we reduce the size of the rounded
covers further to ensure we aren't hitting the memory limit. This also
sadly blocks us from further RemoteViews instances, as the bugged
memory size will continue to increase if we do that.