Finally add tab customization. This implementation is a
bit ugly, but I had to futureproof it for playlists and I'm
planning to clean up a lot of the duplicate code across the app.
This addition notably allows a default tab to be set, which is
something that was widely requested in #12. This UI rework finally
allows it to be added.
Mostly migrate to Material 3/Material You.
- Auxio should now follow dynamic colors on Android 12
- Accents have been regenerated to align with the new color roles
- Some colors have been tweaked here and there to line up with the
new design system
- Dialogs were not fully migrated, but that's because Material3 dialogs
look god-awful.
- Accent class was reworked to take up less memory
Now that this is out of the way, I can focus on other UI things before
the release of 2.0.0.
Add two new widget forms. The compact widget form shows the cover art
[this time with a proper aspect ratio] but no controls. The mini form
only shows the metadata. This seems to work well enough and provides
more choices with how one wants to decorate their homescreen with
Auxio's widgets.
Actually bother to add license boilerplate. Even though I've written
the entirety of Auxio, the boilerplate will be under "Auxio Project"
instead, as I don't want to share my real name.
Fix an issue in the responsive layout backport where padding was not
factored into the calculations. This was the original issue that I
thought I fixed in e81d4b6d, but this fix seems to work alot better
from the launchers I tested [Trebuchet/Launcher3, Lawnchair].
Fix some problems with the Pre-12 widget responsiveness backport, most
notably the wrong layout being chosen on more dense launcher grids.
Also change the default widget size from 2x2 to 3x2 so that it's more
readable.
The plans for widgets have changed somewhat. Instead of 4 or so
variants, there will instead be one unified widget that chooses
different layouts depending on its size. The first one added is the
full widget, which shows more controls as long as theres enough
space.
Add the first widget implementation, the minimal widget. This took a
good 2 days of hacking and frustration to get the first prototype
working. And even then, its currently scoped to android 12 until I'm
able to port them. The implementation is still quite rough, but should
become manageable over time. More widgets will come.